X4: Foundations

X4: Foundations

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Khk on the void sector
Im a newb so trying to see what strategy to take. Khk keeps hitting my mineral miners ONLY, now they don't come there, they literally appear right underneath it like 8 M class ships and destroy it. I put 5 ares for each plus patrols plus laser towers all over the map, they do die but they take the miner with it. How to prevent this? There is no khk installation as i looked vigoursly around ANT and the void. Btw, someone suggested to open a new plot to find it. But it actually only shows areas which you discovered.
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Showing 1-14 of 14 comments
Ram Apr 16 @ 9:34pm 
There is probably an installation in The Void, but you may have missed it because it spawns ~400km away from the center of the sector.

The main hive which spawned the installation is probably in Antigone Memorial. You'll have to destroy both to solve the problem, but it's only temporary. It is an endless tedious whack-a-mole. Switching to L miners or using mods is the only long-term solution.

Check my Steam guide for a full explanation of their mechanics.
I see. This is my third run at the game, and this version (young gun), i really flew all around and couldn't find it. Thanks anyway.
Damedius Apr 16 @ 9:42pm 
My strategy with the Khaak is to avoid them. You waste time trying to deal with them and they will come back eventually.

So early on when I'm using Medium Miners I will leave a sector that has the Khaak in it and go mine somewhere else. Later on in the game when I have lots of credits I will graduate to Large Miners and transport ships, which the Khaak can't really hurt.
If you own the Hyperion DLC, these ships are very good to kill Kha'ak.
Another solution might be a carrier with multiple fighter squads protecting the whole system.
They have this special command where you can send different squads into different regions.
Just prevent being in system then as the Void kills small ships due to the hazardous region.
tullaian Apr 17 @ 12:14am 
Individual Kha'ak are not hard to kill it is getting the AI miners to learn to survive that is the problem. The AI miner should flee as soon as they see a red icon appear at 40km range. Instead they quite clearly wait until they are fired on as if the Kha'ak was a pirate that they don't know is hostile until they declare their intentions. This often means that they simply leave it too late to run. This is even if you have a patrol ship in range when they attack. The way that they can teleport also allows them to bypass satellites, laser turrets and defensive picket ships so there is that as well.

If that is in a system like The Void where the miner takes hull damage as well when their shields are gone that can also cause very quick casualties.

It requires a lot of micro to keep the small miners safe even with a lot of defensive ships in the area. I tried for awhile , you can find my post a few pages back and its far simpler to either mine somewhere else or to get an L miner and move on. I did take great pleasure in coming back though and killing the installation.
uni790 Apr 17 @ 12:26am 
If you have the terran or Boron DLCs the only play a S or M miner should ever be is deep in their sectors, (oort cloud, or saturn for terrans, I forget the Boron sector names, but any past the Kha'ak sector will never see a Kha'ak attack), if you don't have either DLC, I would suggest avoiding S, or M miners entirely, grab some scout ships and have them deal in energy cells instead(scouts because they're cheap, fast, and never get hassled by pirates)
All good advice, unfortunately, I don't have any of those. As to not mine in the sector. For some reason, its the station who keeps sending them there, about 3 sectors away. I guess i will start switching to larger miners for this station. Only 3 of them is not too bad.
Originally posted by roman.ashurov:
All good advice, unfortunately, I don't have any of those. As to not mine in the sector. For some reason, its the station who keeps sending them there, about 3 sectors away. I guess i will start switching to larger miners for this station. Only 3 of them is not too bad.
You can setup an Activity blacklist and add that sector to it.
Doom Apr 17 @ 2:52pm 
Originally posted by roman.ashurov:
All good advice, unfortunately, I don't have any of those. As to not mine in the sector. For some reason, its the station who keeps sending them there, about 3 sectors away. I guess i will start switching to larger miners for this station. Only 3 of them is not too bad.
The station can be beyond default sector borders, or above/below sector plane. Try to fly to the edge of the sector and long range scan. Or try t explore outside of the sector, making it shrink (to prevent it from un-shrinking, pin the map with nav satellites). Usually khaak infestation meanst here's a station.

There's also an exploit. Enter plot placement mode. It'll show all stations in areas without fog. Red are hostile ones.
Ultradad Apr 19 @ 7:49pm 
Try this mod - it's WAY better than the default patrol scripts.

https://steamcommunity.com/sharedfiles/filedetails/?id=3379427822
@Doom. The plot exploit doesn't work on something beyond what you have seen. Only what you have surrounded can be seen under fog. I was literally looking at a station but didn't uncover this area yet on the map, and didn't show me the installation... Ill try the setalites variation.

@Ultradad, is it like official, or its a cheat?
Doom Apr 22 @ 9:05pm 
Originally posted by roman.ashurov:
@Doom. The plot exploit doesn't work on something beyond what you have seen.

That's why you do this.
https://ibb.co/kgBpPXrg

Force sector to zoom out, and keep it zoomed out by placing nav beacons at the edges and clear out the fog.

You don't have to use the exploit either. You could place satellites, wide area scanners, or sweep the sector with Sapporo or Hyperion. They have longer radar range than normal ships.
Last edited by Doom; Apr 22 @ 9:06pm
If you're looking for good early-game mining sectors in vanilla i'd try Pious Mists IV and IX.
Not only are they pretty rich in resources, they're also swarming with BUC pirates - who are naturally hostile to Khaak and don't bother mining ships.

Free patrols basically, and a lot of them.
I constantly have a hand full of scouts just exploring sectors where kha'ak are spotted (set up an alert so you get notified when and where one is spotted) eventually I'll get a notification that one of my ships is under attack (because they get too close to the kha'ak base) and then I send my Syn squad to deal with it, otherwise I just run L miners with terran beams and the kha'ak can harrass them forever without taking shields down.
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