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Tip: you can use frigates to buy cargo drones at wharves/ED's and quickly transfer them to a station.
I think so, it's been a while since I tried though. It was mainly an issue I ran into with scrap stations.
Manager moves wares with cargo drones, if those are present, does so infrequently, and he should be allowed to sell wares in question to the player by trade rules. Meaning, for example, if the manager auto-configures hullparts to "sell all above 900", butthere are 899 hull parts in storage, those won't be delivered to build storage.
Prior to 7.50 the manager would check for ware transfer once per 15 minutes or so. So it was slow.
Regarding dumping all wares... on a station where a ware is end product, manager by default configures it to "sell everything". Transfer to build storage, as far as I know, counts as sale. That's why I said it is finicky. Because you sometimes needed to configure buy/sell amounts by hand, and sometimes it just worked.
I just do hard coded "repeat orders" supply runs. The factory has resources that need to move, and repeat order is the only method that guarantees it. It's a shame there's no such thing as a "trade fleet", every convoy ship needs to be given individual orders for some reason.
Player to player trades work in the same way as other trades, they just don't actually transfer any credits around. So for example on the default settings, if you have station subordinate traders selling energy cells, and one of your factories is almost out of them, it will offer a higher "price" for the energy cells and the traders will go there to make more "profit". Which is generally a good thing as it keeps them sending things where they're most needed.