X4: Foundations

X4: Foundations

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Crew Space Suits
Anyone know if we can turn this off, after a big battle i don't feel like going around and clicking on all these suits, i wish we had a button to turn this off its creating a lot of extra crap!
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Showing 1-10 of 10 comments
No, but they will die after some minutes anyway since they will run out of oxygen.
Ravidel Feb 21 @ 4:27pm 
Thank you , was getting annoyed , i thought they just slowly go to a station or something like that but there is like 130 of them all over this one bloody sector!
Well, you could send a L ship to collect these. Just open the map, select a ship and right click in an empty tile near the poor soulds. Somewhere in the menu is an order to save people in an area.

Though, this will take a while, so most of them will just die. And it's also a bit annoying to assign crew to ships, so there's that.

An setting to turn spacesuits off is probably not sooo good, since you may will lose some good pilots. But maybe an option to select a group of spacesuits and, well, have them all killed by pressing a button. Ahem.
Do you work in corporate HR by any chance? You know, the ones that just trimmed god knows how many people to "restructure" for the benefit of the shareholders, (and the companies future viability of course). lol
Originally posted by Dunkler Messias:
An setting to turn spacesuits off is probably not sooo good, since you may will lose some good pilots. But maybe an option to select a group of spacesuits and, well, have them all killed by pressing a button. Ahem.

That's exactly why the rescue feature was added to the game. High-level pilots and crew represent a substantial investment of the player's time and/or money. Having high level people die with the ship was a far bigger loss than losing the ship itself.

We don't need a button to kill the crew. They just need to group them in the menu as a separate category so it can be collapsed down without making the unassigned ships list ridiculously long.
Dinger Mar 8 @ 3:13am 
Originally posted by SiliconStew:
They just need to group them in the menu as a separate category so it can be collapsed down without making the unassigned ships list ridiculously long.

Or, let us automate their recovery to a station from which we can automatically reassign them.

Player stations with assigned SAR birds launch them when a ship is destroyed in their area, returning the crews to the station from where there are used to fill gaps in docking owned ships.

To take it a step further, if those stations get above a certain number of unassigned crew, create a trade run to take the excess to another station, likely a wharf/shipyard defined by the player where they can be assigned to new ships, allowing for veteran crews straight out the dock.
Azunai Mar 8 @ 3:50am 
I don't mind survivors, but the way they implemented it is the worst possible solution. It just adds busywork to the game for no reason.

Replace the suits with capsules that auto travel to the next station. I think some NPC crews do that when you play pirate and make them bail out. Then display the stranded survivor characters in the personnel overview so you can send a ship to the station to pick them up or you can fire them if they aren't worth the effort.
Originally posted by Ravidel:
Thank you , was getting annoyed , i thought they just slowly go to a station or something like that but there is like 130 of them all over this one bloody sector!

Damn. HAHA
Originally posted by Ravidel:
Thank you , was getting annoyed , i thought they just slowly go to a station or something like that but there is like 130 of them all over this one bloody sector!

Well pardon them for just trying to survive. Maybe next time they can hold their breath and suffocate to save you the hassle.
Doom Mar 8 @ 6:27am 
Originally posted by PeaceMaker:
Originally posted by Ravidel:
Thank you , was getting annoyed , i thought they just slowly go to a station or something like that but there is like 130 of them all over this one bloody sector!

Well pardon them for just trying to survive. Maybe next time they can hold their breath and suffocate to save you the hassle.
They aren't trying to survive, though, just chilling in there until oxygen runs out. It is fairly irritating. I wish you could pick up them with cargo drones.

Anyway. There's "Rescue people in range" command. Use that on a sufficiently fast ship, like a frigate. Once it is full, crew transfer them to shuyaku (which works remotely), or just fire them on the spot.
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Date Posted: Feb 21 @ 4:22pm
Posts: 10