X4: Foundations

X4: Foundations

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Modding Weapons with X4 Editor
Hi guys, so normally to mod the weapons you want, you just extract the matching .cat, in this case the one for the Argon Beam turret l and m. Change the values you want, in my case 2x dps because they are like trash otherwise, create the mod with the tool and repackage it as a .cat again. It shows up in my mod loading order, but my enzyclopedia has the wrong values still listed. Someone can tell me what iam doing wrong?
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I haven't looked into modding x4 yet, but I'd wonder if the encyclopedia entry itself something that needs to be updated manually and you just overlooked that, or if there a copy of the old data laying around somewhere.
How you achieved it? Modify the macro of the bullet or create a new bullet and modify the macro of the turret?

Αναρτήθηκε αρχικά από climbingeastofwinter:
I haven't looked into modding x4 yet, but I'd wonder if the encyclopedia entry itself something that needs to be updated manually and you just overlooked that, or if there a copy of the old data laying around somewhere.
Data is calculated based on the spec by the game.
Τελευταία επεξεργασία από flywlyx; 10 Φεβ, 14:02
first i had the problem of old data in cat1-4. But i think i found the problem, am just testing it atm. You def dont have to manually change the encyclopedia, there are 2 different folders that are dependend on each other.
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Ημ/νία ανάρτησης: 10 Φεβ, 13:32
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