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I will uninstall the game permanently and put it in the trash bin. I will never play it again, a real shame, the game has wonderful potential, it's sad that the devs refuse to fix big issues.
Thanks for the answer.
You might want to go over to the Egosoft HQ and start a discussion about this (or search those about that topic). Saying "the devs don't care" is a very quick judgement - and a false one I might add. They do care and they weight their gamedesign against the requests of the community (they always do that). And if they have a reason for not taking community wishes 1:1 into the game they always explain why. The answer might not be popular every time - but it is a lengthy process and no "Begone! I don't do what you ask!" (far from it).
Given that some players would probably dislike if they 'fixed' the issue, I'm not really confident Egosoft will ever address it.
Friendly fire is one of those game options that (I think) should have customizeable settings because every player has a different opinion on what is good and what is bad, ranging from "there shouldn't be friendly fire" all the way up to "any friendly fire should upset NPC's". The latter is the most realistic, but I tend to be a lot more middle ground in my own preferences.
https://x4playershandbook.com/index.php/index-game-mechanics/friendly-fire/#:~:text=If%20you%20hit%20a%20friendly,turrets)%20can%20be%20particularly%20problematic.
That override can stop AI controlled player ships from 'firing back' if friendly fire triggers hostilities with factions (as defined by the override), which is not the case if you leave it at the defaults...I learned that the hard way a few days ago when I accidentally triggered friendly fire hostilities. My AI controlled escorts toasted the other ship so quickly I didn't have time to rein them in.
but why friendly fire can do any dmg ?
frindly fire shouldnt do dmg , so no reason to attack me.
i should only can do dmg against factions, im in a war / red.
im new to X4, but in X3 was a global settings you choose who is friend and enemy.
RIP Odysseus that got owned by my L Turrets because a K was behind it.
In civil / faction space I only use weapons with high accuracy and without any aoe damage (which also rules out flak) - which translates to mostly beams (L + M) and pulse weaponary (L). I especially like TER L pulse with high projectile speed mods.
While I'd like some more safety guards between allies (I'm working on my rank / helping faction X - why would I open fire on them) it's always hilarious once there is a domino effect which leads to local warzones. If my ships are involved in escalations like that I move them out of those situations and blacklist the locations / reroute all my traders until the situation stabilizes.
@OP: maybe those planned diplomatic options (check roadmap) will offer something in that regard. The community (@Egosoft HQ) is discussing this from time to time and Egosoft already worked on that. But they don't want players to abuse this, so it's a balancing act for them.
This is basic functionality that many other games have. There is no excuse why this game doesn't have it.
You've to discuss that with the devs. But from the top of the head two ideas:
Can we have automation we don't want to manage the fleet, we all want the fastest most powerful fighter so we win everything, we want the biggest baddest ship so we are invincible and go do as we please with no consequences, We don't want friendly fire so we can just shoot where we like and no consequences. But,.... there's always a but.
We want diplomacy, we want immersion, we want realism, we want to trade, run fleets, take part in battles and wage war, build stations and own sectors. But please can Egosoft make it easy. In real life these things are issues and we hire people to manage them but then we would have a workforce and complain that the workforce takes too much effort.
I have nothing against the people who prefer mods, play it your own way but don't assume you speak for us all. You want a fleet then have one but you have to manage it, friendly fire and all. The police and military would love it if they could just turn FF off too but that's not reality. FF is part of combat and needs to be managed, so manage it.
The game is complex, and it has issues and sometimes sorting them, takes a little longer than we would like but its getting there.
Leave you stations naked. I've been doing this for years and other than a raging I nothing will hurt it and if things do get saucy you should have a fleet near by like I do.