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As far as camping a pirate station, I would say it would be much easier and "time effective" to just cover the region with advanced satellites or a network of regular satellites and set up a notification for when the ship enters the region. You could sit there forever, wait for a pirate destroyer to plunder a faction station and then bring it's loot back to the station you're camping, but you're really doing it in a way that will make you wait forever, since there is only one station you can be at, while they can choose any station to sell to. Setup a network and use your notifications to increase your odds of locating your prey while you're doing other things. That would be my advice if that's the way you want to play your game. :) Perhaps others can expand or improve upon this or offer a better solution for you.
Disclaimer: I've never used my notifications for anything other than early warning noise for letting me know the Xenon have entered specific regions. I would imagine you could do something similar for a pirate. Hopefully this is possible. At any rate, the satellites would increase your odds of finding a delivery run to a station and allow you to be in more than one place at a time.
One thing I like to do when a destroyer accosts one of my traders is: First make the trader flee, then assign an extra ship to "follow target". That way I never lose track of the ship and can take my time getting around to taking it.
Pillager - SCA/FAF , SCA will be in Minotaurs, FAF in Dragons
Corsair - BUC
Marauder - FAF Rattlesnake
Raiding Party
If you search your map for those keywords; Plunderer, Pillager, Corsair, Marauder, Raiding Party ; then you'll find the pirates.