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Raportează o problemă de traducere
Yep, which is how most of them go:
No instant gratification -gets mad- screams online- Tries again while still fuming- realises it's actually quite easy after 2 minutes- goes silent.
Or quits and plays Sonic the hedgehog or whatever.
Wow. That game was huge, all I wanted in a space game. Was really enjoyable in my twenties.
I think that sometimes, when people find things complex or complicated, it could equate to having little patience to the delay of a reward when doing things.
The complexity of manual docking in X4 is due to the number of thought process the brain has to do. What does the hat symbol mean? What does it mean when it is all the way to the back? Or Front. Or Above? Or Below? And the dot? Etc.
And you also need to have some form of prediction thinking. How fast? When do I brake? When do I adjust height? What two buttons do I need to press to move diagonally to the right? Or Left?
OP couldve phrased it better lol, but he has a point. The docking is frustrating at first and it has no point. Its not complexity lol. The forum warriors here are all "LTP," but passing off tedious as complexity is weak. Docking computers are cheap, sold everywhere. Why not just give one at first? No good reason, just tedium. And theres a lot of that in this game and ive always felt it wouldve been way more successful had it just explained itself better and made the new player experience better.
Yeah - I suppose if OP title wouldn't be "awful game" and a question RE docking instead this whole thread could've gone a whole different route.
Amen to the new player experience.
That's the reason why I mentioned X-plane. In flight sim incorrect landings result in death.
I actually legitimately enjoy docking. I think it is fun.
Outside of that, at some point you have to have a game to play. Streamlining everything down and removing any and everything that could be considered tedious just means removing elements of gameplay, meaning that eventually you have no game to play.
You need to touch the ground nicely.
Or catching a hook on an aircraft carrier.
And there are two types of general aviation pilots: those who landed without landing gear ready, and those who'll do it in the future.
People these days... Crashing into docking bay walls is "annoyance".
1. there is a guided landing in the tutorials. It is quite quick to do because there really isn't much to landing, it's just a matter of getting used to it. You really should play through the tutorials rather than skipping them and then struggling with stuff that was in them. For any game really, but especially if the game has lots of moving parts.
2. There are youtube videos of the tutorials if you don't want to play them, YouTube series that explain things in longer form, and steam guides if you need to go back over things.
3. If you don't want to do manual docking you have other options: you can get yourself a docking computer (mk1 that makes it easier, and mk2 that does it for you) OR you can just have your NPC captain land for you if you have one on your ship (get up from your seat so your NPC captain takes over, select your ship in the map and order it to dock at the target station)
To me the manual docking is fun (I miss it when games like this don't have it) and the hologram/alignment indicators are pretty obvious: if you fly to the pad and start trying to align your ship to it, things will turn red or green as you move/rotate... but it is totally optional.
The highest difficulty I personally experienced in a sim would be small helicopter control in VR X-Plane without hotas. You can die in a split second during takeoff if you move ANYTHING too roughly. One of the cases where you probably need Hotas and pedals to control the thing properly.
The UI for a lot of things in the game does suck—but that's things like transferring a lot of captains to new ships or something. Landing is not hard. It gives you all the information you need to do it manually after you've taken a (very) short time to figure out what the HUD is showing you. And it doesn't even make you do it personally if you dislike it that much.
Also, you absolutely can begin with a docking computer if you want to. The game not providing that in the default starts is probably due to neither the devs nor new players knowing how they will feel about docking until they have done it at least once. As you can see not everyone finds it enough of a barrier to even be considered tedious.