X4: Foundations

X4: Foundations

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anguelwyvern Dec 5, 2024 @ 11:56pm
xenon just too weak ...
i've spent a good 20/30 hrs building up my economy, own station, own production, etc etc

so by time i decided to look for a definitive home base/HQ, i went to check on turquoise sea, was already fully cleared out by the teladi ....
went to check next to getsu fune, the surrounding sector same claimed by terran,

isnt the xenon like the big ennemy of the game that the player has to deal with ?
really feel like that wether the player is here or not, xenon going to die out by themself ...


anyone knows any GOOD mod, that would amp up, the xenon aggressivness ? like make em more of a threat, where player action is actually required to "protect" the universe ?
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Showing 1-6 of 6 comments
Anamijå Dec 6, 2024 @ 12:11am 
I can recommend the 'DeadAir Scripts' mod. It makes the entire universe feel more 'alive' and exciting. Additionally, you should also use 'DeadAir Eco' for the best experience. In a 7.1 game, I’m using this collection on the Steam Workshop(Unfortunately, some mods in the collection don’t work properly. You should leave out 'Reaction Force' and 'GoFixYourself'): https://steamcommunity.com/sharedfiles/filedetails/?id=3240266896. My universe has been stable for 86 hours; the Xenon don’t overrun the universe, but they also don’t get wiped out. Thanks to the Evolutions mod from 'DeadAir Scripts,' the Xenon have now actually become a real threat in certain areas.
fiese Fee™ Dec 6, 2024 @ 1:28am 
Look for "Xenon Hell" mod, but i guess its not working well if the xenon are dead already.
anguelwyvern Dec 6, 2024 @ 2:52am 
i mean, i dont know if they dead, is just that i was looking for a cool sector to claim for myself to start "living" fully in, and heard turquoise sea was gorgeous but was xenon controlled, arrived there was already wiped out :( kinda a bummer, im building like a massive fleet to smash against xenon n stuff, and i aint seeing nothing :(

anyway thans for mods sugestion, ima try these
Anamijå Dec 6, 2024 @ 9:21am 
Originally posted by anguelwyvern:
i mean, i dont know if they dead, is just that i was looking for a cool sector to claim for myself to start "living" fully in, and heard turquoise sea was gorgeous but was xenon controlled, arrived there was already wiped out :( kinda a bummer, im building like a massive fleet to smash against xenon n stuff, and i aint seeing nothing :(

anyway thans for mods sugestion, ima try these

Turquoise Sea is usually only occupied by the Teladi, and the Xenon are less present there—at least in my save games. However, the Xenon are positioned right next to it.

Xenon Hell is a great mod, but it unfortunately tends to cause certain sectors, like Hatikvah’s Choice, Silent Witness, and even the Zyarth sectors, to be completely overrun by the Xenon in some playthroughs. With this mod, you can pretty much forget about using those areas for safe trading.
Last edited by Anamijå; Dec 6, 2024 @ 9:25am
Das Problem mit den Xenon haben viele Spieler schon seit Monaten bei Egosoft beanstandet.
Leider reagiert aber Egosoft nicht auf diese Spielerwünsche...
Aus diesem Grund habe ich X4 seit Monaten nicht mehr gespielt, bin im No Man Sky Universum unterwegs.
Ist abwechslungsreicher und man muss sich nicht über fehlende Reaktionen vom Producer ärgern.
-translate-
Many players have been complaining to Egosoft about the problem with the Xenon for months.

Unfortunately, Egosoft is not responding to these player requests...

For this reason, I haven't played X4 for months, I'm in the No Man Sky universe.

It's more varied and you don't have to worry about the lack of response from the producer.
det2048 Dec 6, 2024 @ 10:09am 
Yes the game is broken, they made the Xenon too fragile and left the game grossly unbalanced and boring. You have to use a mod, but so far I do not like any of them. Either the mod is too weak (Xenon Jobs+) or its impossible without cheating (Xenon Threat).
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Date Posted: Dec 5, 2024 @ 11:56pm
Posts: 6