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Finish up all the main story missions. and then? Well, I'll usually pick a faction (most often TER)
Goal 1: buy out all their blueprints, or at least the exclusive ones...
Goal 2: Remove all their sectors and ability to build their own ships...
Goal 3: replace their shipyards with ones owned by me. (Edit: They can build at these shipyards, but only when I say so ;) )
Finally, the ultimate challenge... Think up good names for each capital ship and fleet... For a bonus challenge, create a decal for each fleet.
Make my sector feel alive with all the stuff flying around
babysit the factions
build more stations
more stations
even more of them, so that the TEL system looks like it belongs to SPL
some roombaing of xenon outer rim sectors
build more stations
stack ships I will never need
get bored
Defend Split homeland.
Conquer the universe for the paranids.
Now, I´m terran. I found some nice mods to boost the xenons. This will be interesting.
Wich mods do you use for that?
Cheaper ships for xenon (Nexusmods)
Xenon jobs + (Workshop)
Deep Space Terraformer Fleet Spawn (Workshop)
Easy fix here is to backup your save files before modding. If you learn from the mistake you don't need to 'never use them again'.
2) become the uuniverse god in a few days.
3) bored about lack of challenge, stop my game
4) switch to modding for a certain time
5) Leave for game for a year.