X4: Foundations

X4: Foundations

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Digitalcat Sep 20, 2021 @ 4:23am
How do fleet resupply work?
I swear to god, I've followed ever wiki tutorial and it just doesn't work, every single one says to just right click on a carrier and to tell it to re-supply but it just doesn't work, the order doesn't happen and the behaviour doesn't set.

I've tried the carrier to get supplies, but yeh that doesn't work, I tried to look if there was a way for transport ships to bring supplies to the carrier, but apperently not. Someone for the love of god tell me how this works since I'm about to burn down a orphanage
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Showing 1-15 of 19 comments
Daddy Shark Sep 20, 2021 @ 4:36am 
There's a 3 sector range limit as well. The carrier captain can only see three sectors when shopping.
Digitalcat Sep 20, 2021 @ 4:41am 
Originally posted by Daddy Shark:
There's a 3 sector range limit as well. The carrier captain can only see three sectors when shopping.
I'm aware, but the order just doesn't happen. Like, I'll press "Get Supplies" And it won't do anything, it won't even give the order in the behaviour tab, it's even greyed out in the behaviour tab. Even when sitting right next to a trader.
Digitalcat Sep 20, 2021 @ 5:19am 
So I got it working, a restart of the game fixed it go figure??? However, is there a way to have Transport craft carry supplies between the carrier and traders or is that not a thing? Kinda makes sense being able to carry a bunch of transport fleets in your carrier and then sending them out to grab supplies and bring them back.
mmmcheesywaffles Sep 20, 2021 @ 6:14am 
I usually keep a couple of re-supply ships near my fleet. I then keep another supply ship to restock those manually if needed. That is usually enough for me to get supplies from further afield if I have over reached in my attack
Digitalcat Sep 20, 2021 @ 6:18am 
Originally posted by mmmcheesywaffles:
I usually keep a couple of re-supply ships near my fleet. I then keep another supply ship to restock those manually if needed. That is usually enough for me to get supplies from further afield if I have over reached in my attack

This sounds so cursed though, a aircraft carrier should be a resupply ship on it's own for the fighters it houses, it shouldn't need additional auxiliary crafts just to resupply the carrier. If the carrier houses a bunch of transport ships, it should be able to just send them out to go grab the supplies the carrier wants.

I figured that's how it would go to begin with, as that makes the most logical sense, instead now I need to get a bunch of auxiliary ships which are massive and expensive to supply my carrier, instead of what cheaper transports could do in their stead.
Wraith Sep 20, 2021 @ 7:46am 
For carriers it downfall I think is it auto allocate stuff it doesn’t need.
Personally I just manually fill it cargo.

Make for much better supply effectiveness.
Digitalcat Sep 20, 2021 @ 8:43am 
Yeah, but having to manually re-supply after every engagement, especially when you have multiple carrier groups sounds like a lot of down-time and micro management that instead could be done automatically if they allowed carriers to send out trade-ships to grab supplies. I'm personally really turned off by the idea of having to sit through a task like this and having to do it manually while it could easily be automated if the devs didn't oversight this.
RabidAvali Sep 20, 2021 @ 9:10am 
You should post that idea on the official egosoft forums as a recommendation, once you do link it here and i will give it a upvote since that is a stellar idea.
Darllock Sep 20, 2021 @ 11:35am 
How do fleet resupply work? Who knows? lol Had the same problems and ended up selling my resup ship, got a small cargo fleet and micro management head ache,,, missiles :steamfacepalm: EDIT using SW mod so cant really complain hope the devs simplify the resup issues.
Last edited by Darllock; Sep 20, 2021 @ 11:38am
Daddy Shark Sep 20, 2021 @ 11:39am 
Originally posted by Darllock:
How do fleet resupply work? Who knows? lol Had the same problems and ended up selling my resup ship, got a small cargo fleet and micro management head ache,,, missiles :steamfacepalm:

Even when it works, a fully loaded AUX ship can only resupply ~10 bombers before it runs out of materials to make more torpedoes. It's moronic.

Originally posted by Digitalcat:
Yeah, but having to manually re-supply after every engagement, especially when you have multiple carrier groups sounds like a lot of down-time and micro management that instead could be done automatically if they allowed carriers to send out trade-ships to grab supplies. I'm personally really turned off by the idea of having to sit through a task like this and having to do it manually while it could easily be automated if the devs didn't oversight this.

That's how it works with resupply ships, you can assign traders to them to run around and do the resupply for them. I tried doing it with a carrier and I can't recall if S traders will trade for them or not.
Last edited by Daddy Shark; Sep 20, 2021 @ 11:41am
Wraith Sep 20, 2021 @ 11:58am 
Originally posted by Daddy Shark:
Even when it works, a fully loaded AUX ship can only resupply ~10 bombers before it runs out of materials to make more torpedoes. It's moronic.

That only true if you let it do that automatic resupply.

If you put in only the resources needed for torpedo it can supply quite a bit more
Digitalcat Sep 20, 2021 @ 12:50pm 
Originally posted by Wraith:
Originally posted by Daddy Shark:
Even when it works, a fully loaded AUX ship can only resupply ~10 bombers before it runs out of materials to make more torpedoes. It's moronic.

That only true if you let it do that automatic resupply.

If you put in only the resources needed for torpedo it can supply quite a bit more

Still a lot of creds, I mean I understand the use case of dedicated resup ships, especially when they are supporting a loose group of corvettes and fighters, but a carrier shouldn't need one to keep it self supplied, a carrier by all means should have supply ship capibilities on it's own, because that's what a carrier does and is, it's a mobile platform for fighters and other craft.
Wraith Sep 20, 2021 @ 1:16pm 
I wouldn't mind if they add a logistical menu for supply ship and carriers so you can adjust what it needs to be honest.
Auto allocation give it to much junk it never uses.
Detective Dan Sep 20, 2021 @ 5:25pm 
i mean on this, with my dedicated resupply ships, after they've done resupplying, they sit in a spot and 3/4 of my fleet flock to my dedicated supply ship to "change equipment" per their order sheet. My supply ship is set to "Wait until command" or whatever and there's a stack of 10-15 of them. Do i need to wait 15 hours for everything to happen, are things happening as normal or is something bugged?
Zalzany Sep 21, 2021 @ 2:01am 
Originally posted by Digitalcat:
Originally posted by Wraith:

That only true if you let it do that automatic resupply.

If you put in only the resources needed for torpedo it can supply quite a bit more

Still a lot of creds, I mean I understand the use case of dedicated resup ships, especially when they are supporting a loose group of corvettes and fighters, but a carrier shouldn't need one to keep it self supplied, a carrier by all means should have supply ship capibilities on it's own, because that's what a carrier does and is, it's a mobile platform for fighters and other craft.
A loose group of corvettes can just go resupply on their own, a carrier or really any capital class ship has always required a logistics fleet working in tandem to keep them battle ready 24/7. Who in the world taught you a carrier is self sustaining? Even with a nuke reactor, a modern one needs jet fuel, ammo, and crew supplies shipped to them constantly to stay active when not running peace time operations. I mean they are almost always the centerpeice of a huge fleet, they need escorts, and tons of supply vessels in order to be active.

I mean its no diffrent then an airbase but its mobile, you go active with a base you better be running supplies via land, and cargo plane constantly to keep it operation and peak battle ready. Same diff but with a ship it needs other ships to keep it supplied, and can't doc freaking cargo jets. Hell its even more limited space on board for weapons and other supplies because that is the trade off of being mobile even if the thing is a floating city, it can't stock pile as much as a stationary base, and still move so the trade off is huge very very expensive logistics fleet set up.

Trust me US forces spend an insane amount of cash on logistics, I was enlisted in Army as aviation tech, there is more truck drivers, technichians, and paper pushers then there is combat personal in the miltary. And any major issues in the supply change can halt the most trained men on the planet, or leave them moving at a snails pace. Its no diffrent with a navy in sea or space, you get to capital ship level and your gonna be setting up a dedicated logistics fleet for each combat fleet that has a capital in it.
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Date Posted: Sep 20, 2021 @ 4:23am
Posts: 19