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Rotation speed doesn't really matter as much as range because none of them will track at close range, the only time they hit anything smaller than a destroyer is when it's coming right at them.
TER L bolt would be my recommendation. It doesn't hit noticably less than pulse imo and unlike pulse or beam it still does very decent damage on bigger targets.
And yes, you can install any L turret. PAR L plasma is the usual go-to because it has the highest range.
There's a video from before cradle of humanity recommending ARG L Plasma Turrets with 8.6 km range.
https://www.youtube.com/watch?v=xt6QFExrbvs
Argon turrets are great, it's just when using L plasmas in my case, the vast majority of the time the turret is not rotating and just shooting the enemy. Which is why I say turret rotation doesn't matter as much for L plasmas (For M turrets, obviously go all Argon).
Split plasmas have the shortest range out of all of them at 6.9km, but the highest damage as you already know. They also have the highest rate of fire and also IIRC (haven't checked split turrets in the encyclopedia in a while) the split turret rotation speed is better than all of the races except Argon for plasma.
The ARG rotation speed is great for anti-fighter turrets but L plasma nearly always misses if your target isn't coming straight at you or is stationary.
For lone Syn they're kind of useless imo, with escorts much better.
Due to low damage they're also utterly useless against corvettes unlike bolts.