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as you have played Terran Conflict and Albion Prelude you eventually participated in the Operation Final Fury and the Aldrin Expansion... wich practically removed the Kha'ak and their capabilities to build larger Ships from the known Network of that time.
What you see now are remnants, survivors... a shadow of their former strenght.
The Kha'ak that are present in X4 have no intention to invade the Network or to eradicate all other Species... they simply want to survive and will defend what they see as their Territory, their Resources.
Regarding the "variation" of Ships... all Ships of a similar Size are now Grouped together in a unified Class, going from S (like Fighters and Couriers) to XL (like Carriers, Battleships and Construction Ships).
Ships that belonged to the M1 Class (like the Colossus) for example are Extra Large Vessels, Ships like the Argon Mercury and Terran Katana are Meduim Vessels and all Ships from M5 to M3 (Nova, Buster, Discoverer) are Classified as Small Ships.
Relating the Hull Variations them self, all Ship Types now only have 2 Variations.
Namely Vanguard and Sentinel.
Vanguad Hulls are typically a bit faster and can carry more Cargo but sacrifice Hull strenght.
Sentinel Hulls are slower, can carry a bit less Cargo but have more Health.
To conclude my reply... the Borons...
They are simply not connected to the current Gate Network... they are out there... but only the Story Writers know when they will get a Connection.
As for the ships, I agree, there are very few of them! Let the XL ships be only 2 (combat) pieces, and then, of the combat, only an aircraft carrier is practical, the auxiliary one is simply useless, the number of mount points for turrets and weapons is extremely scarce! But where is the intermediate level of the ships? Where are those Cerberus, Panthers, etc.? Why is all that fleet and variety that I liked in the X3 series in X4 cut to a minimum! Except for 1 L-class battleship, there is nothing!
Modules
Modules are a separate topic! The number of modules is JUST A POVERTY! From software, only 5-6 positions with 1-2 variations! Where is the same number of 15+ internal modules ?! Where did it all go?
The weapons are meager, half of them are simply unplayable. Shields, oh yes, this is what burns even more! If there is a T1 variation in small and medium-sized ships, then where is the T2 variation, or at least a variety in terms of roominess and recharging? It is not necessary to say that each faction has its own, they are + - the same and with minimal differences. In the central system of the faction, there is practically no full set of modules, they are all scattered across all sectors, and not centralized.
If earlier I could understand that there were different types of factories for the production of different calibers of weapons (Combines of light and heavy weapons, rocket factories, etc.) and there it was possible to buy weapons, now it is an EQUIPMENT DOC IN WHICH IS PRACTICALLY NOTHING!
The same designer has disappeared from the weapons and types of internal modules, there is no modernization of the ship (expansion of the cargo compartment, improvement of engines, etc.)
HAAKI
The very faction that burned ships and stations with their lasers turned into whipping toys! Xenons, in comparison with them, are simply weapons of killing everything and everyone! Where are the same clusters in which you will fire at once, and it will scatter into 10-15 smaller ships and begin to eat you from all sides, where did the corvettes and XL ships go? Why is their weaponry SO USELESS and NOT DAMAGE? What happened to them?
Ship design
Ship design is an abyss! Of all the factions, only Humans, partially Paranids and FULLY Splits adhere to the traditions in the design of ships and stations, everything else is just OUT! Teladi turned into flying mushrooms, and Argon into something incomprehensible! You just compare the X3 Heavy Centaur and the X4 Centaur. It feels like the artists had a creative crisis! I agree that it is not so easy to come up with a NEW design, but what was the problem with simply rethinking it, using the old model, but from a new angle, as was done with the Split ships? Of all the ships by design, Splits and Human ships show themselves the best!
Pirates
What happened to the pirates? The scourge that should keep merchants on their toes? They are just nothing. I flew into 1 pirate system and what did I see there? One lonely shipyard and ZERO, JUST ZERO PIRATE SHIPS! Moreover, they are also NEUTRAL! The attempt to make the pirate caste failed and crashed to the bottom of the abyss!
YAKI, a separate caste of pirates, which in X3 had 2-3 sectors with stations, factories and non-acid fleets, consisting of both light-heavy fighters and a good L and XL fleet!
In X4, it was all SOMEBODY FU *** d UP.
The game since 2018, except for fixing bugs and optimizing + adding 2 factions, did not have anything. The game I pre-ordered feels like BETA or a trial version, unfinished, raw. It's not even as enjoyable to play as the old series. Seriously, that huge world of X3 and its vastness in all mechanics and what is presented in X4 is just HEAVEN and EARTH!
Oh yeah, large sector size doesn't mean BETTER. It is large, but somehow empty, I understand that this is done more for XL ships and their fleets, as well as for more building space. But where to expand and develop if there is no opposing side? Smashing 5 sectors to smithereens is not such a problem. The enemy does not develop, does not suit expansion into other sectors, he just sits in his system. Well, they started to build the Xenons in the Fire of the defeat of the defensive station, so what? It is still built at 20% from the start of construction, although it has already been 2 days!
Output!
I'd rather play the OLD X3 series than the NEW, raw and unfinished X4 series! No more pre-orders, etc. To buy a game so that it can be finished for 4+ years is like a MINIMUM of not respecting yourself! I'm already tired of making pre-orders for my favorite series of games and from time to time seeing a RAW product that takes 3-5 years to finalize! This is how we lose our favorite episodes.
Vara, Predator?
Most vanilla XL ships have 2 XL shield.
The only one that doesn't are Honshu, Raptor, Monitor
I play this way without mods, Varan and Predator each have 1 XL shield, except for the Elephant, he has 2. And why did you decide that I was playing with mods? If you didn’t buy DLS, then of course you don’t have them and of course you don’t know about them.
I have no clue what a Varan or Predator was.
Like I said there like only three XL ship with 1 XL shield
Actually, almost all of your issues are resolved via one mod in particular, which is VRO.
It improves basically every in game system, including fleshing out pirate AI and making them expand and build like any other faction. If you're enemies with scaleplate in my game, their sector is a quick death.
One major aspect of the VRO change is weapons are remade, including entirely new ones. And the ones that aren't new are differentiated and each given a specific purpose.
So you stop running into the problem of various 'useless' options.
It also does the same for ships, including adding a few classes of ship and making sure each class serves a unique purpose.
One of my favorite changes is with missiles. Missile launchers are differentiated by size class, and a new missile launcher type for only large ships is added called 'cruise missile launcher'. So rather than the only difference being ammunition amount, depending on size, different sets of missiles are compatible. Cruise missiles include missiles with ranges like 25-30 and damage from like 20-40k. Anti capital ship, anti station types.
Large turrets get similarly improved, unique large weapons, like large plasma artillery and PPCs that have ranges from like 15-20.
Try it, it sounds like exactly what you'd want. If it wasn't for VRO, I'd agree with all of your complaints here.
You're missing out big time.
Also, it may take several more years until something like "finalized" can be said, X4 has it in the name... it's a foundation intended for many building-blocks. It's not like XR, which was done after a ton of bugfixing and a few small addons.