X4: Foundations

X4: Foundations

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Flip Jul 24, 2024 @ 9:55am
Cradle of Humanity help
New player, took the cradle of humanity start as it's supposed to be new player friendly (also did Terran Cadet until same point, preferred cradle). But I am really not sure what I am supposed to do once I am teleported to the other side of the galaxy. It wants me to build a dock which I am nowhere close to being able to afford. I have been doing side missions, getting money but the thing is, I want to play in the terran system (hence why I got the DLC), so I spent a lot of time figuring out how to get back. I want to get Terran ships but am limited to these non combat ships so will try now to see if I can do the protectorate chain, not sure if I can with this ship.

From those that have played it, does the main story teleport you back or are you supposed to have some mystery station completely at the other end of the galaxy? Any downside to ignoring it and focusing on the Terran areas?
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conrado.lacerda Jul 24, 2024 @ 10:31am 
You can ignore building up the mysterious station for as long as you want and go back to terran space, but you'll have to find your own way. (If exploration is not your thing, there are many universe maps in the Guides section that can help you.)
Last edited by conrado.lacerda; Jul 24, 2024 @ 10:32am
Flip Jul 24, 2024 @ 10:35am 
Thank you. I have returned to Terran space and am doing my thing there, good to know I can leave the station until I am ready. Working on building my rep up now then.
Killzad Jul 24, 2024 @ 11:02am 
There is no downside to ignore anything you don't feel doing at any point. Since you are new player i strongly suggest take some time and explore visit as many sectors as you can.
There is no such thing as i spend so much time to go back it's literary 18 billion -> Silent Witness -> Hactiva -> Prime -> Second contact -> The Void -> Getsu Fune and your back home. And half of those systems are on the highway so is less than 1 min traversing them from gate to gate, all it takes you to go back home is less than 10 minutes. But you wouldn't know it since you didn't explore.

The station you got is part of the main plot story and will be the gateway for getting access to the rest of the major plots missions. So ignoring it completely is not advisable but yes util you feel ready it can take the back seat. Get familiar with the UI especially pay attention to the two tabs with the missions. Some are local missions that come and go and the one on top has listed some that are part of a major plot and will stay there util you decide to trigger them and follow the multiple stages.

Since you have been teleport to the middle of the map on your way back to Terran territory you get one radio transmission the first time you get near the highway. Anyhow it ask you to go to the Trading Station in Hactiva this is actually the main plot of the game before any other Expansions where added. So if you want to follow the correct order of event's and open everything, focus on finishing this one first then go back to Terran. This mission is very important since it will give you the knowledge how to make use of your space suite bomb launcher and the making of bombs. And since the EMP bombs are the main avenue for a player to acquire station module blueprints than rather spending hundreds of millions of credits on blueprints.

And yes you can finish both the Hactiva and Terran Command plot missions in your starting ship. just keep in mind that F5 on your keyboard is the quick save so use it before you jump on multiple red targets and don't feel like dogfights are your thing just to be safe if something goes wrong.
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Date Posted: Jul 24, 2024 @ 9:55am
Posts: 3