X4: Foundations

X4: Foundations

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Phantom Aug 21, 2024 @ 5:51pm
Ship modding help
So i was just unlocking some more ship modification tech when i tried to do the radar visability mod it just say nan% and i have no clue what that means

https://steamcommunity.com/id/TSUNDARE-KUN/screenshot/2406697825692509247/
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Showing 1-7 of 7 comments
Dunkler Messias Aug 21, 2024 @ 5:53pm 
Known bug and already properly reported in the Egosoft forum. Devs are aware.
https://forum.egosoft.com/viewtopic.php?t=465295
Phantom Aug 21, 2024 @ 5:57pm 
guessing the mod does nothing then at the moment
Storm Aug 21, 2024 @ 11:47pm 
Originally posted by Phantom:
guessing the mod does nothing then at the moment

I've noticed that if you capture a ship that has it installed, like a BUC ship, then it seems to be correct.

It's only broken if you actually try to fit it to your own ships.
Phantom Aug 22, 2024 @ 5:21am 
Originally posted by Storm:
Originally posted by Phantom:
guessing the mod does nothing then at the moment

I've noticed that if you capture a ship that has it installed, like a BUC ship, then it seems to be correct.

It's only broken if you actually try to fit it to your own ships.
i'll remember that thanks, was hoping to have it on my experimental but guess am hunting BUC ships
rpvb3 Aug 22, 2024 @ 5:36am 
Originally posted by Storm:
Originally posted by Phantom:
guessing the mod does nothing then at the moment

I've noticed that if you capture a ship that has it installed, like a BUC ship, then it seems to be correct.

It's only broken if you actually try to fit it to your own ships.

No its broken for them too. The bug appeared about 7.1 beta 5, and at that time the Radar Visibility value wouldn't even display in the loadout tab. Come beta 6 and it did display but had the nan% value (and no actual effect).

My save has a massive Tempest (BUC evolved) empire and there are plunderer fleets with the functional Shroud (made before beta 5) those with just the Radar Range visible in the loadout page (beta 5) and those with the nan% Radar Visibility (beta 6 or later).

The Shroud mod installation routine used by NPCs and the Player is broken.
Last edited by rpvb3; Aug 22, 2024 @ 5:44am
Storm Aug 23, 2024 @ 4:58am 
Ah, so the ones I captured are then ones that were created before beta 5, nice to know.

Thanks for the info, really helpful, but I'm guessing it'll be a long time before we get any kind of patch to resolve this since 7.10 is now released and the only other one I know of that was mentioned by Egosoft is 7.50.
rpvb3 Aug 23, 2024 @ 5:57am 
Well they did one hot fix and this is obviously just a 'wrong' variable is being passed to the routine. Some typo, or some line of code got munged during an unrelated edit. I would think its more a 1) look, 2) oh that's not right, 3) fix and its back to the way its been through out all of X4. nan is the error code for NotANumber, so typo in the variable, the container is being passed and not its content, etc. Hard to see how it could be confusingly broken in something as simple as 'give me a negative % number from -60% to -70% and put that in the Radar Visibility variable.'
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Date Posted: Aug 21, 2024 @ 5:51pm
Posts: 7