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It's still a brick, but it's a brick that navigates jump gates a bit better and some other bits too.
Carriers with AI fighters work alright now, as long as you're able to replace the losses. I never bothered with that at all in X3, because they'd suicide against their mothership, themselves or anything else they deemed fit for collision testing.
For me personally, the immersive moments far outweigh the head-banging moments, so I enjoy the overall game. You just need to wear a figurative "helmet" to prevent a concussion, LOL.
My brother played it back then and he had some insane issues with attack capital ships. Not directly attacking but floating around.
Anyway! I am gonna risk it and get the game. The sale is insane now so!
I have however already put in a beta issue for an Ai problem that's existed from 7.00. I hope it gets fixed.
First time I have ever seen it not fire that thing into space randomly.
Also watched my S ships get away from the exploding K and I instead of dying to it.
The AI seems much improved in 7.0
I never much cared for Elite to be honest, apart from its absolutely excellent VR mode which immersed me like nothing else.
Star Citizen + X4 however (with a single player mode), that would be a song for the ages.
I once had 10 or so Asgards in a group erasing stations (few years ago). And I did go to the bridge of one personally to watch the carnage. Think I lost maybe 1 of them, in a few hours of play. They did occasionally hit their friends for a brief second though.
The fun far outweighed the AI wonkiness that day, for sure.
Depends on what turrets you use, maybe. Reckon I had mine outfitted with all plasma, though they almost only used the main guns that time.
Generally, they don't seem to, but the Asgards did at least that one time. Seems my Asgard death fleet was more like 20-25, not 10. ♥♥♥♥ went down fast.