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On the up side, they have definitely fixed the dumb capital ship AI. Both in sector and out of sector, no more suicides against stations!
https://wiki.egosoft.com:1337/X4%20Foundations%20Wiki/Manual%20and%20Guides/Objects%20in%20the%20Game%20Universe/Plots/
Almost everywhere I check, there's a glut of product, all in the green but no demand anywhere.
1788095942
If sharing and using seeds is as easy as entering a number in a custom game start, I could definitely see the benefit of sharing these. I'd love to try an "aggressive" universe, where Xenon just steamroll everything. I've yet to have one of these. Closest I've come is my last save where the Xenon threw a LOT at me to take back Tharka's Cascade, though I suspect it was still not their very best effort.
I don't know if this has anything to do with your problem - sounds like your universe has navies, it's just not using them (whereas in mine, certain factions lack navies).
I restarted on the same seed and the station set up for each faction was exactly the same as the first time I played. I decided that it would be just like before and abandoned the whole works for a new universe seed and a restart. The budget start didn't really cover the 1.2B in assets I had but it gave me just enough to get started. And from the look of the stations in the areas I've scouted, the factions are going to be real hard-up for certain basic supplies like claytronics and hull parts. There's 16 advanced electronics factories in Silent Witness, Hat 1, Hat 3, Arg. Prime and Second contact but only one claytronics and NO hull part factories. Good thing I decided to set up in Argon Prime this time!
I think the peaceful seed would work really well for those that absolutely have to fight everyone, everywhere, at every second of the day. With the exception of the Xenon, the factions will put up one HELL of a fight!!!
I believe one big thing that is leading to weaker Xenon is the fact that the Xenon's S miner had 2 shields but its replacement SE mining ship only has 1 shield. With the Xenon's default mining ship now being half as strong, they are simply losing more of them, so it's more likely their shipyards starve of materials and they go dormant.