X4: Foundations

X4: Foundations

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DrwHem 28 JUN 2024 a las 6:35 a. m.
timeline ships underwhelming :(
i do say that i like the look of all the ships in timelines...which is rare because a lot of the X4 vanilla ships look stupid and much worse than their X3 version.
the only issue im having with them is that they are all already obsolete. You cant equip them with current weaponry and they are all worse than their vanilla counterparts.
has anyone found a use for any of these to at least be on par with vanilla ships?
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Mostrando 16-30 de 36 comentarios
Xautos 28 JUN 2024 a las 1:54 p. m. 
Publicado originalmente por DrwHem:
im not sure how youre coming up with the "beast" status on the Odachi. Heres a snapshot comparison against the M ships i use in my fleet:
Shields : 10810 Burst Damage: 1800 Turret damage: 73 Speed: 464
Peregrine Vanguard: (can use ANY weapon and shield ect) Shields 28k Burst 1300 Turrets 91 Speed 336
Kurokami (the KING basically) Shields 18k Burst: 2900 Turrets 41 Speed 530

Its like the Odachi dosnt know where it belongs. Its not fastest or tankiest or the most burse or turret damage. Its just meh all across the board. If its going to be slow, make it tanky...if its going to be fast...make it FAST, if its going to focus on daamge...then bump it up.
I have no place for this in my fleet as it stands...which sucks because its a cool looking ship.

Found a roving Yaki kill squad, i ganked them all with the Odachi in about 2 minutes flat. The Moreya's don't take more than 2 good shots from all four EMPC's to take them down, the Kaurokami's take a little more about 6 shots to take them out completely. once given ship mods, each shot will be incredibly more dangerous for any target on the other end, possibly good enough to pierce through those tougher battleship shields. with better cooldown on the weapons firing i can get even more shots out of it.

If this were my Katana with shard guns it would have taken a bit more effort to deal with them since the guns would overheat quickly.

Never mind the spike damage, the sustained damage over a duration will win out.
Última edición por Xautos; 28 JUN 2024 a las 1:54 p. m.
flywlyx 4 JUL 2024 a las 1:37 p. m. 
Publicado originalmente por Xautos:
Found a roving Yaki kill squad, i ganked them all with the Odachi in about 2 minutes flat. The Moreya's don't take more than 2 good shots from all four EMPC's to take them down, the Kaurokami's take a little more about 6 shots to take them out completely. once given ship mods, each shot will be incredibly more dangerous for any target on the other end, possibly good enough to pierce through those tougher battleship shields. with better cooldown on the weapons firing i can get even more shots out of it.

If this were my Katana with shard guns it would have taken a bit more effort to deal with them since the guns would overheat quickly.

Never mind the spike damage, the sustained damage over a duration will win out.

It is mostly because NPCs can't use proper equipment.

Kuraokami with TER/SPL equipment is much stronger than Odachi in almost every aspect. While Odachi has a longer firing range and faster turning speed, Kuraokami is tankier, accelerates faster, moves faster, has twice the burst damage output and 50% more sustained DPS. Odachi is definitely the underdog in this comparison.

A more reasonable comparison would be between Odachi and Katana; even though Katana has the MK3 shield, Odachi has its own weapon advantages.
Última edición por flywlyx; 4 JUL 2024 a las 1:37 p. m.
🎮 PalkoVvodets 🔑 4 JUL 2024 a las 2:08 p. m. 
Publicado originalmente por flywlyx:
Kuraokami is tankier, accelerates faster, moves faster, has twice the burst damage output and 50% more sustained DPS. Odachi is definitely the underdog in this comparison.

A more reasonable comparison would be between Odachi and Katana; even though Katana has the MK3 shield, Odachi has its own weapon advantages.
It is confirmed that no MK3 shields for Odachi is a bug and will be fixed at next beta update.
As for Odachi vs Kuraokami/Katana: 4x electromagnetic weapons has nearly same dps (both) as 5x bolt repeaters or 4x proton barrages. Of course player may equip plasma or shards or something even more specific, but its about flexibility rather than outclassing.
Speed - yes, Odachi loses here. Also didn't understand why Odachi vs Katana is somewhat debatable, but Kuraokami is OP.
fade7777 4 JUL 2024 a las 2:27 p. m. 
Publicado originalmente por 🎮 PalkoVvodets 🔑:
Publicado originalmente por flywlyx:
Kuraokami is tankier, accelerates faster, moves faster, has twice the burst damage output and 50% more sustained DPS. Odachi is definitely the underdog in this comparison.

A more reasonable comparison would be between Odachi and Katana; even though Katana has the MK3 shield, Odachi has its own weapon advantages.
It is confirmed that no MK3 shields for Odachi is a bug and will be fixed at next beta update.
As for Odachi vs Kuraokami/Katana: 4x electromagnetic weapons has nearly same dps (both) as 5x bolt repeaters or 4x proton barrages. Of course player may equip plasma or shards or something even more specific, but its about flexibility rather than outclassing.
Speed - yes, Odachi loses here. Also didn't understand why Odachi vs Katana is somewhat debatable, but Kuraokami is OP.

Katana is still the king for OOS combat due to being able to use Meson streams and its speed. a basic engine mod + basic chassis mod with katana can reach 2k cruise speed and slashers basic weapon mods on the meson streams gives it 60k burst dmg. it deletes any type of destroyer with ease.

in OOS combat.. just 1 Katana like that can solo kill an entire Terran intervention fleet(Tokyo version).
🎮 PalkoVvodets 🔑 4 JUL 2024 a las 2:33 p. m. 
Yeah, that is why I'm curious why something considered weak is suitable for comparison with Katana but not with Kuraokami.
Farrel 4 JUL 2024 a las 3:38 p. m. 
Publicado originalmente por NoDMoD:
Question to all....
(personally I haven't played timelines, so, no idea what the ships are like)

Which ship should be improved, how?
All of these can be modded to be better. Give me some suggestions. I might do it.


All of the 'sport' ships -need- some kind of travel drive to really be of any kind of use other than for basking in sandbox games.

Otherwise? the only other real candidate that is crying out for some improvement is the Saporro... Although I hear rumours it's getting some kind of a missile launcher that smells a bit similar to the old M7M class ships I used to love in X3.

But yeah, if you feel like trying your own flavour of Saporro fix, it could just be as simple as giving it a bit more firepower somehow. I think I'd personally go down the road of making it more of an anti-fighter / area denial ship... But an anti-capital could work too... Right now it just feels under-gunned.
bitzN 4 JUL 2024 a las 3:54 p. m. 
Publicado originalmente por Wraith:
People are sleeping on the Sapporo
I do wonder how that buff is going to be might just accidentally make it the best one lol


It can do quite a bit of damage to the normal faction destroyer by just disarming them

Let them sleep.
Like you, I'am having a great time with the ship.
Only dissapointment I have is with the Xshuttle, it needs a shield buff.
It's going to be great with mk5's
Humble 4 JUL 2024 a las 4:11 p. m. 
Normal player would love powerful yet useful ship (Powerful vs Overpower is not same thing)
But egosoft was very careful not gave OP ship, otherwise they might nerfed to ground or nerfed some of it. They don't like overpower, as some normal player do love op ship.
Wraith 4 JUL 2024 a las 4:45 p. m. 
All the 3 ship are good

People are comparing the Odachi and katana dps and stuff for example

But another feature of the Odachi is that it handle like butter for an M ship
It feel like flying a Falx

while the Katana handle like a whale
Última edición por Wraith; 4 JUL 2024 a las 4:45 p. m.
flywlyx 4 JUL 2024 a las 7:19 p. m. 
Publicado originalmente por 🎮 PalkoVvodets 🔑:
It is confirmed that no MK3 shields for Odachi is a bug and will be fixed at next beta update.

Where is it confirmed? The MK3 Odachi shield doesn't exist in game file at all.

Publicado originalmente por 🎮 PalkoVvodets 🔑:
As for Odachi vs Kuraokami/Katana: 4x electromagnetic weapons has nearly same dps (both) as 5x bolt repeaters or 4x proton barrages. Of course player may equip plasma or shards or something even more specific, but its about flexibility rather than outclassing.
Personally, I use the Tau Drive. It serves the same multipurpose role, has faster bullet speed, and offers much higher DPS. The only drawback is the range, but the difference between 5km and 3km isn't significant.

Publicado originalmente por 🎮 PalkoVvodets 🔑:
Speed - yes, Odachi loses here. Also didn't understand why Odachi vs Katana is somewhat debatable, but Kuraokami is OP.
Because adding one more weapon provides a 25% increase in DPS, the TER high-power weapon is good but doesn't offer an overall improvement of 25%.
🎮 PalkoVvodets 🔑 4 JUL 2024 a las 11:08 p. m. 
Publicado originalmente por flywlyx:
The MK3 Odachi shield doesn't exist in game file at all.
Then what do I see here[forum.egosoft.com]?

Publicado originalmente por flywlyx:
Personally, I use the Tau Drive. It serves the same multipurpose role, has faster bullet speed, and offers much higher DPS. The only drawback is the range, but the difference between 5km and 3km isn't significant.
I'd say the main drawback for Tau is being shotgun and 3km is quite formal range for that weapon. Its not bad, its specific.

Publicado originalmente por flywlyx:
Because adding one more weapon provides a 25% increase in DPS, the TER high-power weapon is good but doesn't offer an overall improvement of 25%.
Only if you stick with specific commonwealth weapons + TER Pulse.
4x Proton Barrage = 1713/1347 dps vs 5x Bolt Repeater = 1872/1446. What is quite minor 7-8% dps difference.
For more specific loadout (just for numbers): 4x Meason stream = 23902/1912 vs 5x Tau accelerator = 4050/2256 dps
Gibbo 4 JUL 2024 a las 11:19 p. m. 
I claimed one of those sport ships? Put a pilot in it as it was too far away for me to fly and I'm sure he was only 1 star? By the time he got to my docks he was 3? Maybe those sporty ships improve pilot's skills very quick? I dunno? I had a lot going on, but he was low skill pilot because I only had two 3 star pilots and they were both advanced traders.

I have another sporty ship somewhere I'll try it again with that.
FassQi 5 JUL 2024 a las 1:31 a. m. 
suggest you simply see that as the M-size plasma cannon in Terran version.
Bercik 5 JUL 2024 a las 2:00 a. m. 
I love flying new ships (7.1) especially:
XP shuttle (with Electromagnetic gun) - S beast;
Sapporo - fast multirole light destroyer- 80k radar, 10k cargo, missile luncher , I like flying it, especially when you support other destroyers;
H - fast drone carrier.
Odachi - good M class Corvette, 2 more turrets would be perfect.
Try new ships with at least Slasher mod and have fun.
Azunai 5 JUL 2024 a las 2:43 a. m. 
I started a new sandbox after finishing the timelines missions and plot and the Xperimental Shuttle is a really great boon for early game. Good firepower (close to a corvette actually) and incredibly fast. I have seen other ships that have a higher top speed, but the shuttle accelerates from 0 to 8km/s within seconds, so overall i think it's probably the fastest ship in the game.

Great for running all sorts of missions and story plots. It's a bit squishy and repairing is very expensive (if you don't have the money you can always hop out and repair it with the green beam from spacesuit), but it's way better than any of the other s ships.

And once you grow tired of the squishyness it and switch to a tougher ship for private use (i like the Hydra Regal from the boron missions) it's still useful as a supremely fast explorer and/or satellite deployer flown by an NPC.
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Publicado el: 28 JUN 2024 a las 6:35 a. m.
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