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Found a roving Yaki kill squad, i ganked them all with the Odachi in about 2 minutes flat. The Moreya's don't take more than 2 good shots from all four EMPC's to take them down, the Kaurokami's take a little more about 6 shots to take them out completely. once given ship mods, each shot will be incredibly more dangerous for any target on the other end, possibly good enough to pierce through those tougher battleship shields. with better cooldown on the weapons firing i can get even more shots out of it.
If this were my Katana with shard guns it would have taken a bit more effort to deal with them since the guns would overheat quickly.
Never mind the spike damage, the sustained damage over a duration will win out.
It is mostly because NPCs can't use proper equipment.
Kuraokami with TER/SPL equipment is much stronger than Odachi in almost every aspect. While Odachi has a longer firing range and faster turning speed, Kuraokami is tankier, accelerates faster, moves faster, has twice the burst damage output and 50% more sustained DPS. Odachi is definitely the underdog in this comparison.
A more reasonable comparison would be between Odachi and Katana; even though Katana has the MK3 shield, Odachi has its own weapon advantages.
As for Odachi vs Kuraokami/Katana: 4x electromagnetic weapons has nearly same dps (both) as 5x bolt repeaters or 4x proton barrages. Of course player may equip plasma or shards or something even more specific, but its about flexibility rather than outclassing.
Speed - yes, Odachi loses here. Also didn't understand why Odachi vs Katana is somewhat debatable, but Kuraokami is OP.
Katana is still the king for OOS combat due to being able to use Meson streams and its speed. a basic engine mod + basic chassis mod with katana can reach 2k cruise speed and slashers basic weapon mods on the meson streams gives it 60k burst dmg. it deletes any type of destroyer with ease.
in OOS combat.. just 1 Katana like that can solo kill an entire Terran intervention fleet(Tokyo version).
All of the 'sport' ships -need- some kind of travel drive to really be of any kind of use other than for basking in sandbox games.
Otherwise? the only other real candidate that is crying out for some improvement is the Saporro... Although I hear rumours it's getting some kind of a missile launcher that smells a bit similar to the old M7M class ships I used to love in X3.
But yeah, if you feel like trying your own flavour of Saporro fix, it could just be as simple as giving it a bit more firepower somehow. I think I'd personally go down the road of making it more of an anti-fighter / area denial ship... But an anti-capital could work too... Right now it just feels under-gunned.
Let them sleep.
Like you, I'am having a great time with the ship.
Only dissapointment I have is with the Xshuttle, it needs a shield buff.
It's going to be great with mk5's
But egosoft was very careful not gave OP ship, otherwise they might nerfed to ground or nerfed some of it. They don't like overpower, as some normal player do love op ship.
People are comparing the Odachi and katana dps and stuff for example
But another feature of the Odachi is that it handle like butter for an M ship
It feel like flying a Falx
while the Katana handle like a whale
Where is it confirmed? The MK3 Odachi shield doesn't exist in game file at all.
Personally, I use the Tau Drive. It serves the same multipurpose role, has faster bullet speed, and offers much higher DPS. The only drawback is the range, but the difference between 5km and 3km isn't significant.
Because adding one more weapon provides a 25% increase in DPS, the TER high-power weapon is good but doesn't offer an overall improvement of 25%.
I'd say the main drawback for Tau is being shotgun and 3km is quite formal range for that weapon. Its not bad, its specific.
Only if you stick with specific commonwealth weapons + TER Pulse.
4x Proton Barrage = 1713/1347 dps vs 5x Bolt Repeater = 1872/1446. What is quite minor 7-8% dps difference.
For more specific loadout (just for numbers): 4x Meason stream = 23902/1912 vs 5x Tau accelerator = 4050/2256 dps
I have another sporty ship somewhere I'll try it again with that.
XP shuttle (with Electromagnetic gun) - S beast;
Sapporo - fast multirole light destroyer- 80k radar, 10k cargo, missile luncher , I like flying it, especially when you support other destroyers;
H - fast drone carrier.
Odachi - good M class Corvette, 2 more turrets would be perfect.
Try new ships with at least Slasher mod and have fun.
Great for running all sorts of missions and story plots. It's a bit squishy and repairing is very expensive (if you don't have the money you can always hop out and repair it with the green beam from spacesuit), but it's way better than any of the other s ships.
And once you grow tired of the squishyness it and switch to a tougher ship for private use (i like the Hydra Regal from the boron missions) it's still useful as a supremely fast explorer and/or satellite deployer flown by an NPC.