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I found the 3 reward ship pretty good actually
Cutless, Odachi(once it gets fixed up),and Sapporo
The Xenon ship are the underwhelming ones though
same with the odachi and i dont even know what the sapporo is supposed to do. no main battery, no large turrets and it can only use the old terran tech. its outclassed by all the other "destroyers"
I do wonder how that buff is going to be might just accidentally make it the best one lol
It can do quite a bit of damage to the normal faction destroyer by just disarming them
(personally I haven't played timelines, so, no idea what the ships are like)
Which ship should be improved, how?
All of these can be modded to be better. Give me some suggestions. I might do it.
If the front landing legs stop glitching and and the turrets worked it would obviously be even better to have around. It may not be as speedy as a Katana with mk3 travel engines, but it makes up for it with those EMPC's and manoeuvrability .
If i can get a fully armed Sapporo, i can test the capabilities of that ship out on targets, but at best its usefulness in a serious fire fight is limited, best used for low security sector defence with a fleet of its own. It won't stand up in a fight against even a Barbarossa as it lacks any heavy weapons. So at best it's only useful for an anti-fighter role in a fleet protecting a bigger ship in the fleet and not much more.
I haven't played around with the Cutlass yet but from the missions in timelines it has been a focus, it's a quite a reasonable fighter.
The Xperimental Shuttle is a beast of a fighter, it's bloody fast, it has 6 weapons (which need to be lined up properly to work effectively) and it's shielding is pretty good. when you can fly it around properly it can take on everything to a frigate and take out hardpoints on destroyers, it's unlikely to be able to destroy those types of ships without assistance as the weapons overheat quickly, but so do destroyer shields generally.
I haven't used the racing ships yet in any meaningful way.
i haven't piloted anything Xenon beyond just taking control of an H for a moment for the achievement. so i don't know how they work out yet.
Shields : 10810 Burst Damage: 1800 Turret damage: 73 Speed: 464
Peregrine Vanguard: (can use ANY weapon and shield ect) Shields 28k Burst 1300 Turrets 91 Speed 336
Kurokami (the KING basically) Shields 18k Burst: 2900 Turrets 41 Speed 530
Its like the Odachi dosnt know where it belongs. Its not fastest or tankiest or the most burse or turret damage. Its just meh all across the board. If its going to be slow, make it tanky...if its going to be fast...make it FAST, if its going to focus on daamge...then bump it up.
I have no place for this in my fleet as it stands...which sucks because its a cool looking ship.
I have spent a few weeks getting into it and even as a pogrammer it was not easy, because the structure and scripting with XML is (was) foreign to me. The documentation is bad.
You have to figure out a lot by yourself or keep asking questions in discord, where there are some helpful moders.
You might be better at picking it up. But this XML structure is nothing like any other programming language. You basically write code structure with "HTML like" XML tags. But you can't write your own functions etc.
I used to do a lot of work with XML, and for something like this, if I were to do real programming in X4, I would probably write a sort of compiler to convert a basic X4 "pseudo-language" into XML. Python has excellent XML parsers that would making it fairly easy to prototype a basic compiler / decompiler for this purpose. Just removing all the XML tag clutter would help greatly.
Do you have link for this modding community's Discord channel?
* Sorry to go off-topic, but more modders are better, especially when people want buffed ships :D
Yea, actually I have been thinking about writing custom python scripts to change valuesi n my mods all at once, instead of changing each reference individually.... it would have saved me a couple of hours by now.
So go for it. You will probably pick it up much, much quicker than me.
If you have any question, drop me a message. (ifI know the answer, I will gladly help)
I needed 4 days to start to understand it, whereas, when learning Flutter and Dart, it took me 3 hours to understand the basics XD
And you have to get used to the naming conventions, that part was most confusing at first.