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That's true, but you could also do a gamestart that starts directly at Hatikvah and is aimed specifically at new players.
- The first thing you do at Hatikvah is deliver medicine. You could easily expand the whole thing so that, for example, you should buy a certain product with the profit and sell it again at the Hatikvah station for a profit. (Small trading tutorial)
- I think the next thing was to get the space suit bombs and players weren't really told how to get the materials for them. You could add a little task to explain this. (Where to buy the materials for a spacesuit bomb)
- Then comes the task with the lodestone, which you could expand into a small mining tutorial in which you get a small mining ship.
New players in particular have problems finding spacesuit bombs and lodestone at the beginning and then have to look on the Internet to find out how and where to get these items.