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X4 is somewhat going to be playable with a controller in the new patch. You can opt into the beta branch now to try it. external view dogfighting is kinda cool. But you wouldnt want to use like windows with a controller and in the same vein, (since you'll spend most of the time in map mode) X4. I'm kind of biased but I think 4 is in a very good state right now, but it's real tough to learn the weirdly tucked away options that are absolutely crucial if you don't want to tear your hair out. So learning curve. But if you played X3 you'll be all right.
Also there are a lot of good mods just play vanilla first. (I had to throw 30h gameplay away because one line of code in the roaming fleet mod shot the combat AI in the head)
I would stay away from Rebirth as they tried a lot of stuff that seemed like a good idea with that, that totally backfired. I kinda liked it but the AI is an absolute mess and they kind of left it as something you don't talk about.
I still played it a lot but that was my first X game.
Having played everything you did a lot I think X4 is pretty high up there if you like the building/commerce gameplay.
X3 is still pretty good I hear but I haven't played that much. It's kinda dated for me. Anyway I'd recommend you try the beta branch if you buy it. Also base game is a bit barebones.
Hope that helps.
Ps. I don't have a deck but this can be a resource hog so I'd pass on that.
You'll need a pretty good computer for X4. It's mainly CPU bound. I run an RTX 3060, a Ryzen 7 5800X3D, and NVME SSDs. I have the graphics turned down a little from Ultra and I generally get 60fps, but it's the simulation that'll slow you down, not really the graphics. Not long ago my GPU was a GTX 1070 and I still ran nearly Ultra. When there's a lot happening, (and as your empire gets bigger) it'll struggle at times but it rarely goes below 40fps for me. Don't have stuff running in the background (Discord, browsers, etc).
X4 is worth playing if you are a fan of the series, but make no mistake it is very easy. Easy to make money in the beginning. Once you get a few miners going, money just starts flowing in. That feeling of danger and risk you felt with X3 is not really present in X4, not to any considerable degree. Someone once called it a logistics simulator, and that is far more accurate.
In many ways X4 is a downgrade from X3, though you can still pile many hours into it, though it won't quite feel the same.
As for XR, if you can get it on sale. Play it for a bit. While its a horrible game, in large part due to being stuck on one ship, it has some of the best visual design in the X series to date. Sectors are amazing, the sense of atmosphere was done very well, and stations, unlike in X3 and X4, are effectively living cities with all sorts of micro levels of detail that will leave you wondering why they didn't port it over to X4. The ships are also some of the best designed so far.
If Egosoft just mixed X3 gameplay with XR's art direction, it would have been perfect.
Will think about it.
Rebirth was not really a sequel to it, and on launch it was unplayable. But today, I look back fondly on it. There's a lot that didn't go well with space legs, especially the dialog minigames, and the player ship [there's only one] is the ugliest in the whole game, and lack of customization options really...wait, I'm getting carried away, I said it's *not* a sequel to X3, it's different.
Rebirth has my favorite universe of any X game. Narrow and deep vs broad and shallow. The highway system launched as this awful minigame, but everyone hated it and they refined it into an interesting concept - and it's better used in that universe than it is in 4 [though the ring in 4 is cool].
The capital ship boarding was a lot of fun as well, even if it required quite some suspension of disbelief. They used a similar system in 4, refined and more 'realistic' in many ways; but they also made the capital ships much smaller in 4 with way fewer components, so it's less of a grand excursion like rebirth's boarding of those [lyra? olme? fulmo?]kron ships.
So yeah, rebirth gets a lot of flak for A. not being X4, when people wanted X4; and B. releasing half finished. But today, it's a cool game in its own right. And the universe, damn, it's great to be in.
BUT if you're looking for a sequel to X3, yeah, X4 is it, and deserves the title. It's different in a lot of ways, but appeals to the same type of player for the same reasons. Now that we're hitting 7.0, it's got a good bit of polish...egosoft treats the first few years of any full release like a beta, much to the disadvantage of their steam reviews, but we're well past that period here. I've done a few elaborate playthroughs and had a great time. The universe is much more X3-like - a shame they went back to it...it's still good, don't get me wrong, but it's shallow again and many systems feel the same as they did in X3. But I've rambled enough...definitely get 4 if you loved 3.
That being said, after playing X4 I have a very hard time going back to X3. X4 does a lot of things different, it has definitely simplified some things, but I think it is just a much more enjoyable and polished game. A huge step up in pretty much every aspect. Everything about X3 seems slow, clunky, and artificial to me now. There are some things that X3 does better, such as the ship/weapon variety IMHO, but those ships and weapons FEEL much better in X4. Instead of it being the same UI with a large ship underneath, it is actually a LARGE ship that you can walk around on. Doesn't sound like much, but it does wonders for the sense of scale and immersion in the game. You can sit on the hanger of your carrier and watch tons of fighters scramble off.
Because of that it might be a better idea to play the X3:FL first, have your fun with it (it's free, right?) and then when you eventually want more take the leap into X4. It is different in a lot of ways, but it is still a superb game.
I have never played Rebirth, but I'd imagine it can't be THAT bad. I do know it's very different from the other X games though.
X4 has the best replay value. Once the UI is understood, it's the best overall.
X4 is a different beast than X3. X4 has improved some things from X3, added some new stuff and changed other things from X3. It is more Rebirth 2.0 than X4 in my opinion.
If you want improved and graphically updated X3 - play FL with the mods.
If you want something new and modern - play X4.
So in Rebirth you have a single ship? That means:
1- you can´t make a fleet, only have 1 ship (somehow like Elite Dangerous?
2- You can make a fleet, but the player is bound to his very own ship and can´t move to another?
And if 2, what is it? is some kind of super capital ship to rule it all?
One of the things I love about X4 is that I've been able to replicate the 6DoF flight model of Elite Dangerous, with the obvious differences in ship handling. I don't really play ED anymore, but what I used to love about Elite lives on in X4.
The thing with X3 + all its mods, is that it feels different, as in a different experience from X4. It's far less forgiving, especially in the beginning, which carries with it a sense of achievement when you some how end up succeeding. Dog fighting in space is more rewarding. The sense of exploration (where no space highways existed, or even visibility in some sectors) was more rewarding.
Someone once joked that with X4, most of the time you are staring at the map, practically turning it into a logistics simulator. I wonder how many people just grab a couple of miners and quickly become rich via auto mining right out the gate. It's just too easy to make money through automation, newer and better ships become quickly purchasable for the player.
Getting factions rep up is as stupid as shooting that one criminal that always spawns at every station the moment you fly up to it, or let faction rep just rise from all the automated miners doing trades. Where's the challenge? It makes the faction rep feel pointless.
Simply from a challenge mechanic standpoint, X4 loses something that X3 had. It's just... different. What is easy however, is to enjoy both.
No jumpdrive makes fighting and travel slower..
Turret design is cheap.. and most turrets are useless.
X3 ap + star wars mod?