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less hull = better chance that the enemy bail
for s ships you need small like recon ship, AND not weapon that send many bullets, because machineguns and lasers blow up fighter right in moment when enemy agreed to surrender, but i am totally wrong, because 7.0 do something strange with bailout enemy
Asking for surrender does not work if you are shooting at them, for whatever reason, EgoSoft disabled it for targets you are actively hostile with. It DOES work if you are watching two other ships fighting and one gets in bad shape. You must NOT be actively hostile to the ship you com. It must be below 75% health and its shields must be below 25%, you must be within 30 km. If those conditions are met, there is a chance you can ask them to surrender to you and the whole crew will bail immediately. They can even be ships you are trying to help. Example: go fight some Xenon in Getsu Fune, wait for some Terrans to engage a bunch of Xenon, help them out if you want or just watch. When a katana gets in bad shape, ask the crew to surrender, if the ship is hurting, they just might and once the Xenon are finished off you got a free ship(s). I've gotten as 3-4 katana's out of a single engagement between the Terrans and a Xenon I, two Ks and a swarm of Ps and Ms, while I sat on the sidelines at a safe distance and just watched. Rinse repeat until you've got squadrons of katanas. Note, this does NOT work with capital ships (L or XL class), only S or M.
Hope that helps, happy gaming.
You can do the same with a Paranid scout and an argon ion cannon but takes longer due to the low hull damage.
4 gun
Low enough HP to where they think you are weaker
Gotten really good luck with it
Once I got the dlc and completed the Torus Aeternal mission to unlock the Geometric Owl which is now my personal favorite ship - basically a Pegasus Vanguard with 4 weapon mounts, it quickly shreds small and medium ships shields and hull very quickly!
they have a higher chance to bail when they are damaged hull and shields are depleted and you are plinking away at their hull. an ion blaster actually works great for this as it does very little hull damage which is ideal to get more attempts for them to bail.
using a fighter with very low max hull also increases the chance they will bail. (What Wraith said about the Quasar)
here is a nice thread going over some of the finer points unless something has changed in the last year (I havent checked all the patch notes)
https://steamcommunity.com/app/392160/discussions/0/6664812048259647135/
thats pretty much it... ive captured hundreds of ships playing x4. Including over 100 Yasur's and a dozen Astrid and Hydra Regal's during the venture beta. speaking of that... bring back ventures please so i can capture more rare player ships!
and FYI if/when they bring ventures back i will be sending out my Yasur MK3's with 3-4 star pilots so you can try to capture them... they will be fully pimped with exceptional mods so be ready for the fight of your life hehe =) might be your only chance to get that rare ship.
Hull just can't be higher than target and we won't receive any malus.
There is no additional bonus for smaller and smaller hull.
Plus I was able to just go around and just randomly comm low health things and they would bail most times.
The comm surrender is kinda broken in my opinion but broken is not always a bad thing.