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So... its good, but needs fixing.
Aside from that, it would be nice if the "limit" of camera rotation would be relative to the ship, not the "sector plane" (when flying up/down the camera becomes really awkward when rotating it via numpad)
-ctrl-e camera position adjustments should be saved somewhere in file, now they are resetting every load.
-drift for capitals is absurd
- mentioned crosshair, now Im using weapons fire point (when nothing is targeted) and kinda get used to it, but could be better.
Is there no breaks anymore haha. I remember turning off the travel drive was pretty instant previously.
Thought there lots of improvements in the UI I feel the game play has taken a lot of drastic changes that, I for one, don't like the direction this is going.
To be fair, I was writing about camera drift during turns :)
Not a ship break delay. That one I can understand - heavy stuff stops slower, and we are flying inside gelly anyways ;)