X4: Foundations

X4: Foundations

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Vireys Jun 22, 2024 @ 12:10am
Did they fix the Ai now?
Title has all the meat.

I remember reading in new notes the AI has been coded better, anyone seeing this in game?
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Showing 1-15 of 16 comments
Itaros Jun 22, 2024 @ 12:21am 
Yes, I am very impressed. Small ships no longer crawl for the majority of journey out of traveldrive. Capitals are much more responsive, turrets are much more granular in their settings so you can much more easily avoid misconfiguring L/XL ships to unfortunate death by turrets. But it is not panacea. Some stuff, like completely idiotic squad movement is still there, but progress is here and I personally like it.
RaideR Jun 22, 2024 @ 12:24am 
Ok, the only thing was keeping me from buying this game is AI
And 8f it fixed or improved I'm buying this game
Vireys Jun 22, 2024 @ 12:25am 
Originally posted by Itaros:
Yes, I am very impressed. Small ships no longer crawl for the majority of journey out of traveldrive. Capitals are much more responsive, turrets are much more granular in their settings so you can much more easily avoid misconfiguring L/XL ships to unfortunate death by turrets. But it is not panacea. Some stuff, like completely idiotic squad movement is still there, but progress is here and I personally like it.

This is good enough for me, thank god they fixed this in to better state it was the thing that stopped me playing. I went to Elite D, but the lack of spacelegs and walking in youre ship was too big nono after X4, just cant stand not walking in my ship !

Well its time to kick up my deathstar (my complex with all things crafted) once again xD.

Seems like the universe needs a hero! And ill come right after the hero to collect the loot/scrap!
Aeden Jun 22, 2024 @ 12:28am 
Gonna piggyback off this and ask if they've also fixed the economy quite literally dieing after 50-60 hours. For a long while there was an issue where AI stations would stop dumping junk items, so their storage would fill with junk and halt all production across the galaxy. A mod was required to force stations to start dumping junk items to get production rolling again.
Last edited by Aeden; Jun 22, 2024 @ 12:29am
¥aeko Jun 22, 2024 @ 12:33am 
Originally posted by Aeden:
Gonna piggyback off this and ask if they've also fixed the economy quite literally dieing after 50-60 hours. For a long while there was an issue where AI stations would stop dumping junk items, so their storage would fill with junk and halt all production across the galaxy. A mod was required to force stations to start dumping junk items to get production rolling again.
Depends.

The AI wont run out of money anymore, but the universe will still economically "slow down", and you need to make things move again.
zpc Jun 22, 2024 @ 12:36am 
Originally posted by Aeden:
Gonna piggyback off this and ask if they've also fixed the economy quite literally dieing after 50-60 hours. For a long while there was an issue where AI stations would stop dumping junk items, so their storage would fill with junk and halt all production across the galaxy. A mod was required to force stations to start dumping junk items to get production rolling again.

This is an ancient problem and ~really~ long gone.
PeaceMaker Jun 22, 2024 @ 12:59am 
Originally posted by Vireys:
Title has all the meat.

I remember reading in new notes the AI has been coded better, anyone seeing this in game?
No such thing as AI ever beng fixed. name me a game where the AI has ever been `fixed` to a player's satisfaction?
markymint Jun 22, 2024 @ 1:40am 
When it comes to NPC pilots (and you are on board) docking at stations then no, it has regressed. I've played 7.00 a couple sessions now and in both have been stuck inside geometry and/or that thing where they sit and don't land for 5 minutes (locked in the 'critical' phase).

Other ships using the station are doing the same thing. I've not experienced it this bad since one of the earlier 6.0 versions. Can't speak for the rest, although yes I also noticed they do not do that slow to a crawl phase of a waypoint/deploy/collect satellite routine etc anymore which is good.

Not sure I can keep playing this very first version of 7.00 with npc pilot AI like this myself (as I play with a LOT of flying station to station docks) and the AI is now frequently adding an additional 5 mins of wait time on top, struggling to land at open air 3m6s docks or getting stuck in support beams. Hope they look into it cos it had really gotten better in the last few version 6's but in 7.00 the AI docking ain't it chief.
Last edited by markymint; Jun 22, 2024 @ 2:34am
Aeden Jun 22, 2024 @ 1:43am 
Originally posted by ¥aeko:
Depends.

The AI wont run out of money anymore, but the universe will still economically "slow down", and you need to make things move again.

I'll take that. Was a bit disheartened after that issue killed a 60 hour save and the devs said there was nothing wrong. Thank you for answering.
Last edited by Aeden; Jun 22, 2024 @ 1:44am
Tiberius Jun 22, 2024 @ 2:06am 
Havent tested the new patch a lot but the turret feels a lot more accurate now
Dreamer Jun 22, 2024 @ 2:21am 
The AI is better, and they said that in the next major patch the fleet AI will be much better.
Mr.Freud Jun 22, 2024 @ 2:36am 
7.5 and 8.0 sound like AI will get much better.

Now I hope they give more attention to performance/optimization.
Vireys Jun 23, 2024 @ 1:08am 
Originally posted by Tiberius:
Havent tested the new patch a lot but the turret feels a lot more accurate now
Sweet news! I love turrets (if they work)
Vireys Jun 23, 2024 @ 1:10am 
Originally posted by Dreamer:
The AI is better, and they said that in the next major patch the fleet AI will be much better.

Perfect, this will make the game superb , this was my biggest problem i'm so happy its being looked in to !

Im going back in and will start the deathstar (huge ship building complex) !
¥aeko Jun 23, 2024 @ 1:40am 
Originally posted by Dreamer:
The AI is better, and they said that in the next major patch the fleet AI will be much better.
where?

I need to print this out daily, and send it to egosofts office until it happesn, so that the 2700+ post topic can finally rest, once it happens. xD
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Date Posted: Jun 22, 2024 @ 12:10am
Posts: 16