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You can probably use it to board other L size transports, since it will have the upper hand on that, at least.
My advice is, use that for either transporting loot, goods or troops for boarding very quickly, but do not consider this vessel a fully capable destroyer, since it is not that, any other destroyer-class vessel will eat it alive. If you intend to bring it into capturing destroyers or larger vessels, consider it as a boarding party support for a fleet, not a standalone operating ship.
A beauty of them is that you can also temporarily use them as armed freighters that do not attract much piracy when you don't currently need them as flak fleet members.
Barbarossa is a nice special ship - and an excellent player ship IMHO.
This mod adds to many L and XL ships but I don't know that it adds turrets to the Barbarossa. Anytime I've considered this ship, the hull/shield equation just didn't work for me.
Not only is it a fast well armed L transport... its considered a scavenger by class... which is a ship type that pirates don't target. which is good so the occasional split pirate from fallen families faction in a rattlesnake wont kill it. and the Barbarossa can easily defend itself against khaak. so its a really good L transport... i always use them in combination with some Prometheus as a medium transport. The Prometheus is a quite fast and well armed M transport that also has a pirate type of theme like the Barbarossa. I try to crew them with Yaki crew or Vigor syndicate crew or mix match of them both so all my transports L and M have a battle transport pirate type of vibe going on.
I wouldn't use the barbarossa for fly-by-boarding though, because of the unique shape and some parts of the ship stick out all over the place, especially around the rear thrusters.
I don't use those hair dryers myself, i'm more interested in the Asgard when it comes to combat.
For boarding i always use the Shuyaku Vanguard, i always fly-by-board with it and its shape doesn't stand out too much, but then i've taken to glancing hits off ships i know will be a problem for boarding, this spins the hostile ship out of control, allows the shuyaku to continue unchallenged and lets the pods board their target as turret accuracy is all over the place.
Far easier ways of committing piracy on the game.