X4: Foundations

X4: Foundations

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dmansail Mar 10, 2024 @ 9:53am
Is it possible to hack S/M Manufacturing bay ?
I tried multiple times but with no luck. Always instead of giving blueprints give rubish !!!
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Showing 1-15 of 18 comments
conrado.lacerda Mar 10, 2024 @ 10:05am 
No; you can only hack and obtain bp for the types of modules explicitly listed in the research menu.
Last edited by conrado.lacerda; Mar 10, 2024 @ 10:07am
dmansail Mar 10, 2024 @ 10:14am 
So how you obtain the module? Pay 140 000 000 cr ?
conrado.lacerda Mar 10, 2024 @ 10:26am 
Yes.
dmansail Mar 10, 2024 @ 11:54am 
mission impossible ....
Farrel Mar 10, 2024 @ 12:00pm 
140,000,000 is just the start of the costs you'll need to pay ;)

But it's absolutely possible to do... Heck, you can get most of the way there flooding the market with Protectyon after doing the avarice missions.

You'll need a lot of production facilities to support a wharf module... Concentrate on getting those up and running first and sell the results until you can afford the blueprints you need... Don't buy it right away though, not until you can afford a full set of blueprints to completely outfit some ships to sell to the other factions...

A self sustaining wharf is pretty much a money printer, it can spit out ships just as fast as you can gather and process the raw materials, and if you have enough variety, the other factions WILL buy lots of those ships.
dmansail Mar 10, 2024 @ 12:05pm 
doing the avarice missions ? Needs DLC ?
Farrel Mar 10, 2024 @ 12:12pm 
Ahh! Yeah, if you don't have the DLC, you can't do those. But there are plenty of other ways of raising money.

Stealing SCA destroyers and selling them will score you a few million in profit each time, if stations and trading is too slow for you... I tend to steal Pioneer ships for a quick burst of money, but that requires the Terran DLC.

Station building missions can be very lucrative if you do your maths and push the costs up to bump the rewards up to maximum.
Bozz 💀 Mar 10, 2024 @ 12:46pm 
I moded this, in my game a wharf is 850M and a L Fab is 1.250B and XL is 2B xD
All other BPs are 2x more expansive xD
dmansail Mar 10, 2024 @ 3:35pm 
I have Terran DLC the avarice missions which one needs?
Dunkler Messias Mar 10, 2024 @ 3:47pm 
Originally posted by dmansail:
the avarice missions which one needs?
Tides of Avarice.

But don't buy this DLC just for an option to gain money. Because to actually get the Protectyon stuff you need to manually collect the stuff which is quite annoying.

Better build more miners and stations. ;)
D55 Mar 11, 2024 @ 6:27am 
140 million isnt much once you get used to the game, it can be a challenge if you start with next to nothing but once you have enough to get your first miner/trader and have passive income coming and you keep doing missions youll get there in no time so dont be down on the cost
Gibbo Mar 11, 2024 @ 7:22am 
You need 140 million and ship blueprints/equipment lol. Otherwise you just have a fancy garage.

A properly maintained monster shipyard would make a few hundred miilion in about 10 minutes on seta so it doesn't take long once you take the plunge and build a shipyard.
blackphoenixx Mar 11, 2024 @ 7:39am 
Originally posted by Gibbo:
You need 140 million and ship blueprints/equipment lol. Otherwise you just have a fancy garage.
S & M trader and miner blueprints aren't that bad, that's only a few mil for one of each + engines and such.
Terran stuff and M combat ship blueprints get expensive though.

And you also need stuff to build ships with.
Starting with a closed loop eco is cheapest but that's still at least 20-30mil for the blueprints, ships and stations just to get a basic supply of materials flowing.
Gibbo Mar 11, 2024 @ 7:59am 
Originally posted by blackphoenixx:
Originally posted by Gibbo:
You need 140 million and ship blueprints/equipment lol. Otherwise you just have a fancy garage.
S & M trader and miner blueprints aren't that bad, that's only a few mil for one of each + engines and such.
Terran stuff and M combat ship blueprints get expensive though.

And you also need stuff to build ships with.
Starting with a closed loop eco is cheapest but that's still at least 20-30mil for the blueprints, ships and stations just to get a basic supply of materials flowing.

And you also need rep which I suspect will hold a lot of people back. Every game I've played I've had to do missions for some factions to get their rep up. Looking at the Split here. Boron can be quite slow as well? A few times I've ended up stuck on 19 rep with them despite doing the plot. Well most of the plot? Paranid can also take a while?
blackphoenixx Mar 11, 2024 @ 9:47am 
Originally posted by Gibbo:
And you also need rep which I suspect will hold a lot of people back. Every game I've played I've had to do missions for some factions to get their rep up. Looking at the Split here. Boron can be quite slow as well? A few times I've ended up stuck on 19 rep with them despite doing the plot. Well most of the plot? Paranid can also take a while?
Depends on how much trading & mining you do and especially what ships you use to do it (faster ships = faster rep since only the number of trades matters for reputation but not their value).

If you mix in a bunch of S miners as traders on your mining stations and Guillemot Sentinels as container traders you'll get rep so fast you'll be at 20 long before you have the money to afford a wharf.
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Date Posted: Mar 10, 2024 @ 9:53am
Posts: 18