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Have you an admin module and a manager in for your warehouse station ?
I'll have to mess around with this idea thanks, this is what I was trying to do in a nut shell
No, I wasn't sure if building an admin center would cause the faction whose space I built the stations in to get hostile on me and I just didn't want to take the risk.
I was still able to assign a manager to the station however, I don't think having an admin center would help? I could be wrong
I see no reason to make a supply depot storing raw materials like ore and silicon.
Only way depot is viable is to build it near war zone, stock it up with materials carrier and Aux ships need to resupply the fleets. No idea if you can automate this that you freigthers would go and buy stuff and bring it to the depot ( or get it from your own factories )
Might have fill supply depot manually.
Planning to do this my self as main battles are far away from friendly factories and it takes long time to get supplies to carriers and aux ship. ( using large shuyaki sentinels )
Workforce is not needed anywhere. It only boost production in factories. Using workforce in supply depot is just wasted money as you need to feed and medicate them and they wont do anything in return.
This is because miners act like traders. they only go out and mine a resource when there is a demand for it. And there is only a demand for it when the station is buying it.
And finally you can not set your buy quantity higher then your sell quantity. Thus you will never go out and mine more then you want to sell. and you will never sell more then you have mined. unless you manually manipulate the buy and sell orders. IE for 1 hour you set it to buy 1million units. then for the next hour you set it to sell 1million units. the sell again, then buy again.
At the end of the day having this little transfer station becomes pointless. Since you should just have the miners take the ore strait to the factory that needs the ore.
I would have to agree to disagree with you. I made it work automatically using "distribute Wares" and Blacklisting. Granted it takes some setting up, but it is doable and I find it pretty fun.
With Ore?
Yes Ore,Ice,Gases, Anything the a miner can mine.Only thing is that NPC will not buy direct from the station.You have to use your miners by "Distribute Wares". For example. I have one mining station in a sector full of Asteroids. I assign one Very large miners for each type of ware. Ore,Ice,Silicon,and all the gases. Then I put a small amount of each type in the station and set it to keep a minimal amount in stock so that the ware will never empty. then I set a buy at highest price and not to trade with other factions. So that part handles the supply to the mining station. Then I set a sell price to the lowest and set that to not trade with other factions. Next I create another set of miners and set them to distribute each type ware. after that its just a matter of setting up your blacklists for the miner depending on what zones you want it to trade in and whether to trade with other faction or only your stations.
And last part is that your buy stations need to be set to buy the ware.
Take exemple with a solid miner ship ; it can mine ore or silicium. How does it choose ?
It choose depending what the station need. However if the station have no industry it need nothing so the miner ship will mine nothing.
Just a few images that shows my miners mining for the mining station without industry,
https://www.dropbox.com/s/bt9zo7lybu50gzu/x4clip.rtf?dl=0
Yes this works.
I set auto buy for the materials and set the lowest sell price, when I assigned the ships they are now flying around collecting everything.
Restricted all trade to
Trade station have no attached ships to its service. It propose to buy raws. If you make a warehouse that propose to buy ore and gaz, then yes it may works, and the station will be supplied by external ships (but not by ships attached to the station like in the exemple I gave). An admin module and a manager is of course requiered.