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Mount and blade comes to mind
I think the only ones we have is Mount and Blade, X4, and Kenshi
Never played Kenshi tho, but ppl say good things about it..
Ah a great time as well
Way more indie though
I get my fix for this type of gameplay through the following games;
Medieval Dynasty (resource generation and management, scraping together resources to erect suppliers, and minion utilization)
Freelancer & its clones (station to station margin trading and shopping)
We are lacking tycoon/empire games. I've always really wanted a deep, gangster epic tycoon type game where you build an empire and rule with an iron fist.
I think an underwater setting like that but entirely in X playstyle would be wonderful. Just be careful with giant living seacreatures
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https://store.steampowered.com/app/1995520/Pax_Dei/
Crusader Kings lll ain't it either
Kenshi follows the same system as X4, The world reacts to what you do (Even more with certain mods) If you buy something out somewhere else will suffer / starve. Supply can stagnate if you turn to banditry too, they'll send bounty hunters after you if you're a big threat.
I'd suggest just playing X4, There is nothing good on the market at the moment i've tried lots of games and all of them have been wastes of my cash.
M&B WB / VC however.... Bit Dated... Ai isnt the best, grpahics neither but.... still Awesome.
Kenshi is fun too, but the Asian theme can get boring.
Ouch, personally i hated this game.
Productionlines even dumber / easer to manage then in Anno 1404,
barely any progress in mechanics since 2077 (nvm the 22xx ♥♥♥♥♥♥♥♥).
Top Cut-content Seasonpass spam tho
Ubisoft at its finest,
some dont mind buying the same game in a re-skin + 4 Seasonpasses again and again...
Had real hopes for this game, turned into a nostalgia-reskin for quick cash-in.
lol the supply lines get very complex and I can assure you it's a lot harder than 1404. For a start 1404 doesn't have several theatres and you have to move goods from one theatre to another. Simples at first until you need tobacco in Enbessa and so on. Have you built department stores? Skyscrapers? Yeah they like some fancy stuff.
Lit whats hard about that? they even streamlined productionvlaues to make it easier / appeal to a "wider audience"
No but both 2077 (deep-sea) and 22xx (space) done same.
Its just "bigger" wich is kinda expected after nearly 10years
Tobacco was already a thing in A1606 from early 2000s,
in A1404 it was based on Tropic themed Islands, now its on a different map. Wow.
BTW they just done the same as in A2070 here.
There you needed at some point to go into deep-sea and "techno-buildings" wich required you to setup a whole new economy based on different materials. - copy+paste envoila A1800
Wonders from A2070 + 22xx re-skinned, same mechanic, more eyecandy.
I actually just checked my list of Strats/Sim Games 10x more complex then the lastest Ubisoft nostalgia rehash "opend-up-for-wider-audience" aka "simped" that is A1800...
Then i realized noone mentioned it...
MB op might take a look at Banished.
Was made by 1 Person and its already 10y old (damn) so its a bit rough arround the edges
but for a 1 man project it easiely beats A1800 in terms of complexity and replayabillity.
Especially when paired with Colonial Charter.
More City-builder+Survivalmanager then "Sim" and you play from God-POV but you essentially start with 4-8 naked pesants in a quite harsh survival scenario (unless you play easymode).
Seasons, Seasonal Harvests with storage and preservation management, cold+warmth, healthcare+happyness system, growth/ageing based on passing years,
quite funny but even tho it looks more simple, its a LOOOOOOT harder to manage 100 Banished pops then anything Ubisoft put up in the last 15 years.
I think it's a fairly complex game. You'll soon run out of gold in the new world and then need to ship it from the artic or build the trade warehouse which adds a lot more complexity to the game. Especially when you've built several of them. Then you have to build the zoo, muesuem, palace and then the world's fair which quite often requires goods from different regions. Then of course you go on expeditions which give you experts, musuem pieces and rare animals which in turn boosts your cities. I mean there's so much to do lol and that's just to keep one big city running. Imagine having 5 or 6 like I have...
Oh and of course you have to fight of the ai unless you choose Willy Wobbleneck or whatever his name is and his glass hammers lol. He's the only one that asks if he can claim an island. All the rest just take them and then declare war on you. Now with airship combat that's pretty cool. Yeah, it's a pretty complex game.