Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Situation was little more good at the end of the season but devs switch off this thing to upgarde it for next time.
So...uh... The sane thing to do then? I mean, trying to troubleshoot a modified game is, honestly, a serious pain. And most of the time a complete waste of time, so....
And second that. Ventures will come back eventually. I mean, they weren't a 'Wow, this is amazing' sort of thing in the first place, just a nice way to pick up some extra loot and spend some extra time with spare ships is all.
That is begging to be beaten to death with a debug executable as I can reproduce it on 6.20 on 4 different systems. Linux and Windows Steam or no_Steam.exe it makes no difference.
Mods are great but they also introduce a lot of issues specially for people who download mods without reading what they do etc...
Plus a lot of modders make changes that they don't even list on the mods description...
Good luck troubleshooting this
And? Its nonsensical to expect devs to fix broken mods for you. They have enough on their plate.