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I got the basics going up but still I hope that this is fixed soon.
They are no longer making the stuff. It's a pain.
Making and selling advanced electronics = cha-ching
As for your question of why, advanced electronics stations are few and far between most times and the modules produce a paltry amount compared to the resources required. Since they are always in maximum demand in every wharf, shipyard and equipment dock, those few are sold almost as soon as they appear, especially if you have trade reservations turned on (it is by default). If you're really in need, dock a trader at a station selling them and just watch. As soon as they appear, you'll have a short amount of time to claim them for your own. (If you have a trade subscription, you won't need the ship) Or, for the short duration you're doing this, turn off trade reservations while you have the ship parked there and claim the goodies before another ship docks.
I have yet to play any map see where advanced electronics aren't utterly and completely wiped within the first 5 hours of play. Too much demand for too little module output, especially since most, if not all, start with only one production module.
Hull part and claytronic are the building block for the commonwealth faction
The game I see where the economy does well are one that doesn’t struggle with these two resources
The AI definitely build up stations like crazy if they have a good supply
In that game it was engine parts that was super low as well as weapon components
lol, it's always something, isn't it?!?
I only have 1 game out of many where the Economy of the other faction was pretty much perfect almost all the way around
Only HOP was lacking resources
It as rare as getting a game where ANT absolutely curb stomp HOP massive destroyer fleet and then proceed to invade HOP space in their own territory
https://www.reddit.com/r/X4Foundations/comments/gyjs81/when_you_miss_all_the_action_and_the_one_who_came/
Haven't gotten another one of these since that post 4 year ago
Progress is so freaking slow when you can not get enough credits for L miners to kick start the economies and get money flowing. At least once the PHQ is going strong I will be able to fill the holes and get the production lines of the factions going.
It becomes less of a problem as the game wears on. Some Teladi trading stations have thousands of them now in my game. That's who buys them so look there if you haven't already. I seem to always find some?
so if you can make it an attractive option for NPC freighters to come to your station and pay you for it instead , and if the adv. electronics are dropped after the freighter was hit, you can take them back and another will come to buy them again. at least your operation is unaffected and you double or potentially triple your profits until the pirate problems are dealt with... of course you don't want that! ;).