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Terran storage modules are pretty good too (lots of connection points), but they tend to be more complicated to build if far away from Terran/PIO space.
The one thing to really keep in mind is that Teladi use Teladianium instead of Refined Metal for the wares that require it, so the modules that use it aren't compatible with non-Teladi production chains.
Storage modules are all the same size iirc, the main difference is the number and placement of connection points and turrets. I generally prefer the Teladi or Terran ones because they have lots of connections and can be stacked easily.
Habitats both have different population caps and require different wares to feed their populations. I usually stick with Argon ones, but the only ones that are notably worse than the others are the Terran ones.
Defense modules vary in hull hp, turret number/placement and firing angles. For bridge defense platforms Terran is by far the best, for discs it's probably Argon (though the Terran disc has more hp and a unique connection layout but worse firing angles).
Boron are a bit of an outlier here since only Boron modules can mount Boron equipment (and nothing else) so you'll probably want options from different races to mix and match with.
Thanks also to everyone for the help and advice it is very helpful indeed.
I think I have the basics down as I already have an energy cell production setup on the HQ along with a trading stn in system that just needs some solid and liquid storage to be able to start trading ore and gases.
I just need to get my finger out and get research going :P
I'm glad you find it helpful!
Oh, here are two other tips the game doesn't really tell you:
NPCs won't buy ore or gases from stations, so setting up a trading station to sell those to the other factions won't work. (You CAN set up ore and gas trade stations to feed your own stations.)
Trade stations may behave strangely if there are any production modules on the station; it seems to change how the AI prioritizes buying and selling. I recommend keeping your trade stations and production stations separate.
Ah, excellent point. For some reason, when I read "trade station," I assumed just piling up ore in a silo and waiting for NPCs to buy it.
What you describe is what I think of as a mining depot (some miners mining, others trading to nearby stations) and it's something I start doing early in the game. I have no idea why I didn't connect the two. Sorry!