X4: Foundations

X4: Foundations

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advanced Electronics
It seems my universe is devoid of advanced electronics. Its holding up my research progression and I think universal ship building. How can I fix this?
Originally posted by Wenzilber:
if you have spare miners and transport ships, you could feed the NPC factories and 'manipulate' the supply of the particular ware that you're short of using Repeat Orders.

it's probably cheaper than building a station yourself but that's going to surely fix your problem with the ware shortage, especially in the long run.
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Showing 1-13 of 13 comments
Gregorovitch May 19, 2023 @ 1:54pm 
Looks like a pretty good business opportunity to me.
Originally posted by Chief Smackahoe:
It seems my universe is devoid of advanced electronics. Its holding up my research progression and I think universal ship building. How can I fix this?
Business opportunity get yourself the blueprint and build them
EXPLODENSTEIN May 19, 2023 @ 2:07pm 
Hhmmm, I love coffee and everyone around loves coffee. There are no coffee places around here, I wonder what I could do?
The author of this thread has indicated that this post answers the original topic.
Wenzilber May 19, 2023 @ 2:21pm 
if you have spare miners and transport ships, you could feed the NPC factories and 'manipulate' the supply of the particular ware that you're short of using Repeat Orders.

it's probably cheaper than building a station yourself but that's going to surely fix your problem with the ware shortage, especially in the long run.
alcash May 19, 2023 @ 2:25pm 
do war missions to build def hubs and just add a couple advance elec to each on
Chief Smackahoe May 19, 2023 @ 3:02pm 
Originally posted by Wenzilber:
if you have spare miners and transport ships, you could feed the NPC factories and 'manipulate' the supply of the particular ware that you're short of using Repeat Orders.

it's probably cheaper than building a station yourself but that's going to surely fix your problem with the ware shortage, especially in the long run.

this sounds good but how do i tell how much demand for certain items there are in factories? I wouod build my own station but i'm not there yet
Wenzilber May 19, 2023 @ 3:20pm 
Originally posted by Chief Smackahoe:
Originally posted by Wenzilber:
if you have spare miners and transport ships, you could feed the NPC factories and 'manipulate' the supply of the particular ware that you're short of using Repeat Orders.

it's probably cheaper than building a station yourself but that's going to surely fix your problem with the ware shortage, especially in the long run.

this sounds good but how do i tell how much demand for certain items there are in factories? I wouod build my own station but i'm not there yet

you'll need to scan the factories and its storage facilities along the production line of the ware, in your case Advanced Electronics - just like you would on a NPC Wharf/Shipyard to identify trading opportunities
seePyou May 19, 2023 @ 3:23pm 
You kinda don't need to know the demand, unless you want to reach 99% efficient use of your freighter time. I don't think anyone does that.
You could go down that route.
Pause the game and take stock of all factories and their interdependancies. Log down the cycles for production and at the end you have for each sector a figure of net in and out of each material. Then you can calculate the hourly rate of that to keep it going and supply the freighters needed to meet the difference.
That is certainly possible. But I wonder if ANYONE has ever done that.

Instead, just buy some freighters, use "Buy In" and "Sell In" repeat orders for the core resources in the chain leading to Advanced Electronics, and let the rest happen organically.
jojorne May 19, 2023 @ 4:00pm 
in my universe it's the same 😅
Ryuji66 May 19, 2023 @ 9:15pm 
Supplying NPCs could be the cheapest solution. But it would take time to study the whole supply chains for NPC stations. I just build the stations and sell them instead.
Sticky Wicket May 20, 2023 @ 1:37am 
In my experience advanced electronics are always in high demand.

Advanced Electronics needs Energy Cells, Microchips, Quantum Tubes, so set up some trade ships to keep the supply running.
Chief Smackahoe May 20, 2023 @ 4:46am 
i've set up a advanced electronics station with 2 production mods as well as one energy cell mod. Its currently hemorrhaging money but soon profits
Lazarus Long May 20, 2023 @ 5:06am 
Originally posted by Chief Smackahoe:
It seems my universe is devoid of advanced electronics. Its holding up my research progression and I think universal ship building. How can I fix this?

You will find that the games economy is usually short on Advanced Electronics, Claytronics, Hull Parts, and Weapon Components. In the short term this can be fixed just by hauling wares that the stations need. In the long term it is far better to build your own self sufficient stations that produce these high end goods. A Mega-Station that just takes ore, silicon, ice, methane, hydrogen, and helium as inputs and produces everything needed to feed 8x Adv, Electrons, 8x hull parts, and 8x claytronics makes 27 million credits an hour. Of course, it's going to cost a lot to build it...about 200 Million.
Last edited by Lazarus Long; May 20, 2023 @ 5:08am
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Date Posted: May 19, 2023 @ 1:53pm
Posts: 13