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http://www.x4-game.com/#/station-calculator
maybe what your looking for ;p the second one
This site:
http://www.x4-game.com/#/station-calculator
And second, start a new game and select the station design simulator. There you can freely design a station testing different configurations with what you feel is aesthetically pleasing if that's important to you. From there, you can save the design and then use it in your current game when you plan a build.
Note: Station building can be finicky. I'd recommend saving the design multiple times with xxx1 xxx2 etc... since sometimes it becomes buggy by not allowing you to place something when it should. Or certain controls act up during the planning.
The problem with downloading plans is that most of them require hundreds of modules I don't own at the beginning of the game.
Because the game doesn't allow you to use a template but stop when it hits a module you don't own, or allow you to create stations layer by layer loading the next template when you get more blueprints I would like to design my own compact designs.
I have seen those 2 and they maybe useful for others. Have used station calc in the past.
seeing which modules line up well and which don't
To visually plan stations ahead you can use the Station Design Simulator which has all plans unlocked allowing you to create the plan, but yes you will need to own them in your save.
MFG
Ketraar
The two issues are, you cannot order a plan with any plans you don't have, and there is a nasty habit of destroying your entire station if you load a plan (even if the second is just adding modules.
I don't know if that is because you have a difference in plot size or centering, but it would be really nice to be able to reliably add a set of modules to an existing plan.
At the moment, one connector missing can force you to manually do the whole plan.
Or the station design could have a plot size stored with it so later load plans would not remove existing modules.
unless you change the physical position/rotation of a module it will stay in place when you load a plan that has a similar module at the very same location.
basically what you do is to create a fully upgraded what ever you want in the designer, save it and strip it down to fit the "level" you want it to have, than save the "leveled" plan with a name that indicates its "level".
MFG
Ketraar