X4: Foundations

X4: Foundations

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aY227 Apr 28, 2023 @ 12:00pm
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L Boron engines are silly - well, as most of balance around theirs fleet is. Why? Who playtested it?
Ok, those engines are good on S/M - circus starts on L's
180 seconds to reach full speed - 3 minutes. So... you will be in a next or next next sector... amazing.

Barracuda speed? Please tell me it's a bug - 148? 248? Ok, too much. 198? Sounds ok. Is it some kind of a weir typo?
--There is something funny here, but I will get to it in Ray description :)

Mako - sure, get 40 of them you will get results. get almost any other S and you will have similar results.

Irakrusomething (scout) - so - best Boron ship is scout - cool.

Hydra - ok I lied, this is a best Boron ship. But in player hands. Imagine Katana with tons of shields and with mesons. You seriously can take that one and go for Xenon miners hunt. Take some towers - amazing results.

Guppy - cool ship, only one pocket carrier in game. As boron you can only watch how those fighters are going to be trashed - of course unless you have ton of them.
And if intercept command will work correctly.
And if bombardment command will work correctly.
And if somehow they will be kind enough to fire torpedo's that are expensive and problematic.
Why just don't get HOP Ares with mortars? Or smth like that?

Aaaaaaaand Ray!
The f.... the hell is that? Tactical support heavy shield frigato-destrojo? Well, it doesn't work.
AI can't shoot from main gun - many times slower than player AND THATS if you are lucky if they will decide to shoot at all. Because yes, many times they would't - no idea why.
Also shield won't give you much against K/I - it really doesn't matter if a normal destroyer can be taken down by them in a few seconds, but a Ray will have +5 seconds.
Also you would like to have some firepower. nah...
To not to be totally negative - in player hands it's ok, easy and very safe to disable K... but you can do the same in some corvettes or rattlesnake + some experience. And it's a fine pirate ship with those shields, range and disabling engines - only that 55 crew is meh.

All of that works on paper - stun-locking Xenons - slowing down everything around, fighters doing their jobs.
But not in reality.
Barracudas shield is still to small to compensate how slow they are and Ray's net launchers are doing damage to them xD
And by "them" I mean Barracudas - but no worries - Ray's can damage themselves with net launchers, ok not a real damage but they can disable themselves for 30 seconds.

Combat thinking here is not bad, but few flaws are ruining it - why would you want Ray if you could have Osaka? Or any other destroyer that can do damage?
Ok, ok - could make sense in like a 100v100 battle... yeah :)

And going back to engine - 180 seconds - seriously? Isn't it a typo from 18 seconds?

-----

Why to EVER use Boron L/XL? To look how cute they are?
It can work if mixed - but every faction should be able defend on it's own.

Ohhh...... someone forget that Borons should have a real enemy.
Maybe Im terribly, terribly wrong somewhere here - so please, in cultural words if possible - tell me where.
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Wraith Apr 28, 2023 @ 12:27pm 
Because boron L and XL ship has no spool up time

So they can arguably get away better then other ship as well as have an advantage of instant travel drive for capital ship
aY227 Apr 28, 2023 @ 12:53pm 
Originally posted by Wraith:
Because boron L and XL ship has no spool up time

So they can arguably get away better then other ship as well as have an advantage of instant travel drive for capital ship

Thanks for reading my whole post ;p
And no, it still doesn't work. Not when you really need to run.
Donauwelle Apr 28, 2023 @ 12:57pm 
Borons got problems thats for sure...
Now 100+ hrs in my KE Boron campaign and i`ve basicly abandond boron ships.

Guppy fills a nice personal niche, id always wanted to see a "cheap" and "easy to get" small carrier... that one does the job.

With the rest i totally agree, Borons design seems nice on Paper, in game it dont work propperly or there are simply better alternatives.
Besides Guppy as minicarrier they got absolutly nothing others cant do better...
much better...

Generally i guess one "quick" number-tweaking, one Hotfix and borons are good to go.
Right now their biggest prob is the abyssmal speed they have.
In AI hands you see your ships stip themselfes of their shields with boost, then running low on shields, but also not able to boost away anymore, and also too slow to get away without full boost charge.....
Especially for a "fighter-based" faction this is awefull....
the AI is just killing itself with this low speed / boostbehaviour...

Regarding their enemys....
As i said 100+ hrs in KE Heralds save (boron start) and so far i seen a few fighters yolo into Khaak but thats it.
Free-Fam got eradicated by Xenon (just lost their last wharf) so i hope Xenon head for Borons next to see some Action over there but i doubt....

Last hope is the Terran-Argo war, im currently about to do this quest to see if Borons end up defending their "ally" ARG...
Last edited by Donauwelle; Apr 28, 2023 @ 12:58pm
Wraith Apr 28, 2023 @ 1:42pm 
Originally posted by aY227:
Originally posted by Wraith:
Because boron L and XL ship has no spool up time

So they can arguably get away better then other ship as well as have an advantage of instant travel drive for capital ship

Thanks for reading my whole post ;p
And no, it still doesn't work. Not when you really need to run.
Well other faction can’t actually run

They take 20s to charge up and then get hit again to nullify it affect

They don’t got the base speed either that the boron benefits from

Boron lacks heavy dmg like you say but engines definitely not
aY227 Apr 28, 2023 @ 1:49pm 
Originally posted by Wraith:
Boron lacks heavy dmg like you say but engines definitely not

Ok, ok - you might be a bit right - but did you used boron boost? It gives nothing. (on L's)

Boron L engines: ZERO difference for AI ships - close to ZERO difference for a player ship. You still can't move when hit - bonus: you can disable yourself in Ray.
Also... it's a bit longer post.

Gimmicks < Firepower
Wraith Apr 28, 2023 @ 1:55pm 
I said travel drive not boost

If we are talking boost

All capitals should have that feature disabled it just bad on capitals ships
aY227 Apr 28, 2023 @ 2:05pm 
Originally posted by Wraith:
I said travel drive not boost

Yes, what I was trying to say - Normally you could compensate with a shield, to get away. You cant on Ray.

Rattlesnake is still better in player hands than a Ray.

Borons bring Nothing better to game - ok, Hydra is good.
Whole boron economy is a crap, they ships are a crap.
Story is like 3h.

Great DLC ego
Last edited by aY227; Apr 28, 2023 @ 2:06pm
Laserak Apr 28, 2023 @ 2:15pm 
This DLC (outside of artwork) is a complete joke.
Azrelus Apr 28, 2023 @ 2:48pm 
It seems the Boron's niche is missiles?

Their L destroyer and L carrier both have the 2nd and 3rd highest missile storage capacity, only the Syn beats them.

The Thresher has the highest missile capacity of all gunboats.

The Barracuda is the S ship with the highest missile capacity. Piranha has the highest missile capacity of all scouts.

They get beaten in the XL range by Asgard and Raptor only. Even non-combat ships like the Orca and the Walrus have a massive missile capacity difference compared to the other races.

So, maybe slow the enemy with guns and hit with missiles is how they are supposed to work.
Last edited by Azrelus; Apr 28, 2023 @ 2:58pm
Ryno Apr 28, 2023 @ 3:45pm 
Originally posted by aY227:
Originally posted by Wraith:
I said travel drive not boost

Borons bring Nothing better to game - ok, Hydra is good.
Whole boron economy is a crap, they ships are a crap.
Story is like 3h.

Great DLC ego


If I can make this observation, there is no perfect ship/tech from any race. They all have their advantages and drawbacks. That is part of the design of the game. Personally, I tend to go with the Terran Falx as my player ship. Others go with Cobra or some other. Go with what you personally find matches your playing style and don't focus on what you personally perceive to be a negative. Use the strengths of each race to complement your overall fleet. Play the game long term and add to the economy. You see a weakness from a race (like Boron), you have the power to strengthen it. YOU make this game great and exciting.
GONDAL Apr 28, 2023 @ 3:45pm 
Originally posted by Dreokor:
It seems the Boron's niche is missiles?

Their L destroyer and L carrier both have the 2nd and 3rd highest missile storage capacity, only the Syn beats them.

The Thresher has the highest missile capacity of all gunboats.

The Barracuda is the S ship with the highest missile capacity. Piranha has the highest missile capacity of all scouts.

They get beaten in the XL range by Asgard and Raptor only. Even non-combat ships like the Orca and the Walrus have a massive missile capacity difference compared to the other races.

So, maybe slow the enemy with guns and hit with missiles is how they are supposed to work.

I think that's part of their greater niche. They seem to specialize in anti-fighter and fighter capability. Notice how they have the nets, special flaks, and special carriers. Missiles are awesome anti-fighter weapons so it makes sense that they'd have good capabilities with them.

In fact, missiles are the only thing I dread when fighting things in an S ship
aY227 Apr 28, 2023 @ 9:37pm 
Originally posted by Ryno:
If I can make this observation, there is no perfect ship/tech from any race. They all have their advantages and drawbacks. That is part of the design of the game. Personally, I tend to go with the Terran Falx as my player ship. Others go with Cobra or some other. Go with what you personally find matches your playing style and don't focus on what you personally perceive to be a negative. Play the game long term and add to the economy.

What strength they bring to game? I would like to hear it. Especially about Ray and Barracuda.
Missiles? Did you tried it? Pleas do and share results. Works on paper and in theory crafting - not in-game. And as I said if you have a metric ton of them it will also work - like any other S swarm.
And long term - yes, there is a problem here EXACTLY in a long term - they do NOTHING.

Originally posted by Ryno:
You see a weakness from a race (like Boron), you have the power to strengthen it. YOU make this game great and exciting.

Ahhhhh so it's my fault - of course. Not that this DLC is a joke - it's my fault.
It's ♥♥♥♥♥♥ by design right? Im just unable to understand great egosoft.

Originally posted by Ryno:
Use the strengths of each race to complement your overall fleet.

Did you even read what I wrote?
S.C. Apr 28, 2023 @ 9:51pm 
The best Boron ship is Shark, it's the best marine storage lol. By the way, I'd like to try Boron L miners. It seems to have a potential to effectively mining in most sectors that you will have LOTS of Kha'ak visitors.
aY227 Apr 28, 2023 @ 10:20pm 
Originally posted by S.C.:
The best Boron ship is Shark, it's the best marine storage lol. By the way, I'd like to try Boron L miners. It seems to have a potential to effectively mining in most sectors that you will have LOTS of Kha'ak visitors.

Im seriously considering getting Shark JUST for that - because you know, Borons are well know pirates. In low preset it's 26M for 400 marines and 670k shield...

L miners... well they just work - no problems so far. But Even sanctuary can't kill them - so no worries about triangle bugs.
Daddy Shark Apr 28, 2023 @ 11:39pm 
Originally posted by Dreokor:
It seems the Boron's niche is missiles?

Their L destroyer and L carrier both have the 2nd and 3rd highest missile storage capacity, only the Syn beats them.

The Thresher has the highest missile capacity of all gunboats.

The Barracuda is the S ship with the highest missile capacity. Piranha has the highest missile capacity of all scouts.

They get beaten in the XL range by Asgard and Raptor only. Even non-combat ships like the Orca and the Walrus have a massive missile capacity difference compared to the other races.

So, maybe slow the enemy with guns and hit with missiles is how they are supposed to work.

I think you're on to something here.
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Date Posted: Apr 28, 2023 @ 12:00pm
Posts: 40