Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Better than starving to death or getting burned by that star
Would've given a lot more unique gameplay opportunities like "transport refugees to a safe station without getting scanned by VIG" missions
Sure, my point though is how are they going to flee? Through the swarms of fighters in every sector of VIG space? You think VIG would let them go without paying?
Realistically it's probably better to just leave some things implied.
Real life is a little bit more complicated, but in some cases I ask myself the same question why people would want to live in the most inhospitable places on earth like siberia or a desert.
It mostly comes down to lack of money and travel distance imho + most states have anti refugee policies.
But we are talking about the future, where these things shouldnt be a problem, except money of course
Thats what I am missing in the game, For now it just seems like the people can come and go without consequences
This game is more then just economics it also involved politics between all the factions and races. So it isn't as easy to say that ARG would help the RIP overcome the VIG and it is easy for them to move out of Averice.
I agree, but I wish you could experience that ingame like a one-time event where you see refugees get blown up or if they had dialouge about it.
And when it comes to VIG, they could've made a whole plot around it about how you as a player can fight them and take over their sectors. It already kinda happens in the main avarice plot depending on your choice.
A goal could've been to whipe out VIG and let the Riptide Rakers take over control of Windfall