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other than that it can still be "hard" to find them.
But it's rather easy when you know how to do it.
Thank you for your reply. Any tips for me please?
Click the "plot" thing and move the plot around as if you wanted to buy a plot for a station. It will show all stations (building or otherwise) including Khaak , which will show in red.
Also helpful when you purge a sector from Xenons and they play whack-a-mole with your fleet and pop a station in the middle of the sector for their little shi...p to build super fast and forever keep you busy.
Also make an alert for khaak station. When is spotted you'll get the alert.
Thank you very much for the plot tips. Didnt know that.
Thank you for suggestions. They appear depends on our mining activities. I read some good KHK mechanic explanation at Egosoft forum.
My issue was finding the exact installation spot within the suspected sector. I found it annoying and time consuming.
I got to the point that its more annoying than anything to keep popping them. They just come back after about few hours play. (Usually they spawn in the busy mining areas) so now I have 4 destroyers and 4 squadrons of fighter patrolling the sector (asteroid belt) with the Script reaction force. They respond to any attack in sector on my ships (there are lots) and take out the kaa'aak fighters.
Have not really lost any ships with this work out.. And yes it seems like a lot, but with my stations in the area that security force pays for itself.. Before I would lose dozens of ships....
Oh and the mod would be a problem if you don't want mods. But the devs have put so many things in this game to make it annoying... Its fair play.
This is a good reading from Egosoft forum about KHK mechanic. Not sure if Steam allow link though.
https://forum.egosoft.com/viewtopic.php?t=443020
In my play, I build stations within other factions' sectors to support them (read: sell materials to make money). So police command wouldn't work for me.
But thank you, it might work for others who have similar issues.