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I have 4 massive shipyards that make me billions and still have a fleet of miners, but they are just for show now. I have enough fleets to blot out the sun.
Shipyards are where you join the big league. I put seta on and in 5 minutes I have 100,000,000 profit from each one. But be warned. being a billionaire makes you crazy!
I often use the station calculator to quickly figure what i need usually, very handy tool
http://www.x4-game.com/#/station-calculator
My HQ in my current game is about 90k workforce but thats all for terraforming, my shipyard hubs are around 30k workforce each, and my smaller stations usually are around 4-8k workforce. but i tend not to like to go huge empires, and run things more from the side.
It helps with lag and give way more life to the sectors
Most stations have about 2 or 3 production modules with stations being assigned a set amount of storage for goods (about 1 hour worth of production time) to keep price healthy (massive storage cause headaches because of the way ware prices are calculated and can cause an endless loop of searching for trades)
My shipyard/hq is storage galore it will buy from most station keeping the sector from stocking up fully and is teleported regularly to other faction space to sell them loads of ship before teleporting back
You can get them up and running really fast if you know what essential to build first and build them simultaneously
(hello pirated builders
I tend to teleport the HQ to a sector later but focus on building the essential right away
I also put the HQ in a section of the sector that doesn't attract a lot of traffic
This help not accidentally killing anyone lol
Money has never been an issue early game for me as I do alot of things that quickly earn money like pirating, scavenging, data vault, and trading with commission and discount.
Some mission as well but that RNG on if worth doing
My HQ does serve as a shipyard in a sense as well but its not its main focus, since its stockpiling most resources anyway I do have it set up to be able to build ships if needed but its certainly not my main wharf or shipyard. I also never let other factions build from the HQ shipyard, i'll build specific shipyards and wharfs for factions i want to support to better control how much im actually supplying and choosing exactly where i want those fleets to spawn.
Much easier when a production module doesn't make it impossible to remove goods and reallocate storage
God I remember all the Ice I had to haul for Ocean of Fantasy Terraforming...
Sorry for the small font, I had to set the UI scale to.6 to get it all on one screen.
Because I am teraforming I am not using a lot of the ship mats now, but it's usually enough to keep up even after L ship production. As long as only sell to one faction at a time.