Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Another thing is demand.
Typically I like to do a mix size fleet of miners.
As that give better docking potential then having a fleet of L miners when trading with AI stations
If your mining ice or gasses you don't have to worry about the Kha'ak (unless they run into you by chance)
Ore and Silicon require more consideration of where your mining and to make sure there isn't a hive/outpost influencing that sector if there is one it best to have L miners mine those spot unless your willing to kill the hive/outpost which will then free you to mine there for a significant amount of time.
I like watching miners mine to but some sector have tons of dead asteroid and that can ruin the IS mining.
Cough Cough Argon prime, Antigone 2nd contact
that a common mistake
My usual mining station setup would be like 3-4 large mining ships attached to a mining station in the sector they mine at, and then a bunch of medium ships selling said ore to factions or hauling to my other stations, this model often ships abit by mid game or later, but works really well when selling stuff to npc stations.
I'll use large mining ships for ore hauling usually only if its directly to my own stations so i know they will be full most of the time, and the route is effecient for them.
Medium miners are in my experience the perfect medium ground between both:
- They are faster than small miners and more manouverable than big ones which really helps with mining, navigating asteroid fields, dock and undock faster and so on.
- They also don't have to deal with travel engine spool up time that all big ships have, they also accelerate to their max travel mode speed faster than the big ships. Even though in theory medium miners will have lower max travel speed, in practice all of this makes them get from place to place faster (mostly due to ai piloting quirks).
- They can effectively run away from pirate harassment, especially the big SCA ships
- They are significantly more cost-efficient than large ships.
I use exclusively medium miners. Their only drawback is that they die very easily to Khaak, but that's not a problem if you take a proactive approach and blow up their stations. I would only build big miners if money was no longer an issue, having less ships to manage is a good thing in general and added survivability can help. But if you just want to get them to power your economy or make you money, medium miners all the way.
As for cost, a well fit L miner is about 5-6 million, a well fit M miner is about 1.5 million, most of the time a M miner hauls about 1/3 to 1/4 of their races L miner.
Miners are also more relliant on good crew and captains, so if u only have afew high level captains it may be worth giving them a larger ship, and then giving your less skilled captains the mediums.
If your starting out though or your fleet is still small, mediums are usually a better bang for your buck, espically when dealing with rep, smaller cargo means more trips, more trips means more rep for same amount of goods.
I never give my miners the best equipment though, it's a waste of money. All the miner really needs is mk1 everything, minimum requires software and crew, no turrets beyond mining ones, and maybe mk2 engines if we're talking about slower miner ships like Bolo. That's how you make medium miners cost effective. It is not worth it to splurge extra on them, why would they need mk3 shields or thrusters, or even mk3 engines, where you can just buy more of them for the same money?
To give you an actual numbers comparison: Argon Drill M miner outfitted in this manner costs around 250k. a large miner from Argon: Magnetar, outfitted in the same fashion costs around 2.6 MILLION. You can buy 10 Drills for this price. A single magnetar can only carry as much as 4 drills can, meaning drills are more than 2 times as cost efficient considering cargo alone, not even considering all the other advantages I have listed. So no, they are not "a little more cost efficient" they are MASSIVELY more cost efficient.
Even if you factor in some attrition you might experience from things like Khaak, it's still hard to argue one is an undeniably more efficient option if you are looking to maximize the bang you get for your buck. Large miners really are only worth it if you really need them to be safe, for example if you want to mine in a sector that likes to get attacked by xenon and cannot secure it any other way. But even that is kinda questionable, since large miners like to fall prey to SCA pillager ships because they cannot really run away from them, and losing even a single miner to them sucks a lot. Medium ships can literally ignore anybody who harasses them and speed away unscatched, everything besides khaak who shoot before they ask any questions.
But overall allot comes down to crew/pilot level, there was testing on the forums awhile back, and a 3 star was about 4x more effecient then a 1 star, and a 5 star was about 55% more effecient then the 3 star.
in general, if you had your drills with 2 star crew average, then it would take around 15 drills to equal 1 magnetar with 4-5 star crew in math effeciency, getting allot 4-5 star captains is a hell of allot harder. but this is more mid game focus. and this is all based in a vaccume, its not that good directly since mediums do travel faster. but its much closer value at that point when dealing with skilled crew vs unskilled.
Medium is good early game, and if u need to focus on rep or fast trades, or needing that speed, but in general large mining ships are a much better long term investment, its also very easy to lose afew medium ships to a quick spawn khaak in early/mid game, a baseline drill wouldnt stand a chance, a baseline magnetar at least wont take any damage.
I dont recommend L miners to selling to factions, but L miners mining for your station is amazing. Also needing less ships is also really nice for long term game performance.
also T2 mining drills effect the efficency by about 25% compared to T1, up to you if thats worth the increased cost.