Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
> Is confused why some quests that depend on tight collision maps don't work
Yep, that checks out. The Beta is for advanced users, intended for QA and testing. If you just bought the game, play the stable version. That's plastered all over the warnings in the beta forum.
first quest i get it's an hard one , escorting a mining ship , i'm so scared to fly there and just discover i get oneshotted after having autopiloted for 5 or 7 minutes.....
and that's just what happened , iwasted another 10 minutes of my time autopiloting around.
you mustn't discredit my taste, or anyone else's, people don't have your taste and maybe they might not accept bad things like you do.
you are free to keep autopiloting around or auto selling stuff and i wasted enough time autopiloting , can't autopilot to talk with you too.
I mean if you can't find a quest go do something else... start doing the plots they will give you plenty reason to explore and find new stuff to do... also station scanning is not required except it you want to find data leaks...
I mean I agree it's kinda exaggerated telling you spent 12 hours looking for an easy mission, I can find plenty easy missions in an hour... if you want people to take you seriously then try to act and talk seriously.
and yeah beta is not for new players, it's already a silly move to go to beta when you just went into the game.
stick to this game, i was depressed from the hard start of x4 aswell.. i almost gave up 2 times..now i have 1070+ hours in 1 savegame... so trust me if i say.. don´t let it brother you just have your first start and get into missions until you can afford a autominer and after that a station very soon.. the first 2 millions are the hardest thing ever in x4.. after that.. it gets way more easier...but if you give up this fast. you wont know the good side... you can also edit money if you think its to hard. and if you want i can give you a billionaires savegame where you can easly get into this game as a universe ruler..
Also, you mention starsector but in there it is quite easy to get destroyed early game.
Not every mission is designed to hoist you up and celebrate you upon completion. Alot of the missions are just ♥♥♥♥♥♥♥♥ that you can choose or not choose to take on. Often times the reward does not justify the time and effort, but beggars can't be choosers. Sometimes you have no choice and you need to earn some credit or build rep with a faction. Gotta start somewhere. And you learn about the game mechanics indirectly through some of it.
The grind at the bottom makes the passage up that much more glorious. Going from a beater scout ship to a corvette that is massive in comparison is so satisfying.
Running miner protection missions now that you have the firepower and wingmen to back you... satisfying. Eventually you can just have a mini fleet escort the miner on their own and earn you creds while you focus on something else.
Eventually the million or two you earn from a missions will be trivial compared to what your factories and shipyards put out. Eventually you are big enough to start moving the levers of the universe around via economy and combat. Eventually you are the lever of the universe :muahahaha:
Stick with it. If your play list is any indicator I think this game will be right up your alley.
I am nearly the same age and started gaming even younger than you. I've pretty much experienced all forms of gaming and played a staggering amount of games. Out of all the thousands of games I've played, no game is quite like an X game and the replay value for these games are nothing to shake a stick at.
12 hours in is nothing. It's not even a drop in the bucket. You've only experienced a very very very small amount of the game in that time and you are still far away from grasping the sheer amount of content these games have and the freedom they offer.
You need to unlearn all the bad habits mainstream games taught you to enjoy an X game. Dev's aren't going to dangle carrots in front of you to run the maze. You'll need to forge your own path and find your own carrots. Take your time. Enjoy the views. Explore. Do what you want to do and learn at your own pace. Impressions for these games are basically reverse of what a mainstream game is in that that 'new game feeling' or 'wo0owow' factor doesn't hit you until you are sometime into the game but once things start clicking and it does hit you, you'll be in a state of bliss for 1000's of hours. I am nearing 900 now and still have that 'new game' feeling. I can't wait to get back to X4 and when I am away from it, it's always on my mind. No game I've ever played has given that to me quite like an X game, that after an ungodly amount of hours spent, it's still exciting, it's still new with new things to learn and try and always something to work on--never getting old.
Sounds like you just got too frustrated and are trying to play the game how you've been taught to play games by really bad companies. This game is about you! It's your universe, it's your sandbox. There's no limit on your creativitivty here. You don't need to do X, Y, Z to have fun. Do what you want. Screw missions. Go explore. Go find new stars, new planets, new friends. Talk to NPC's. Scan stuff. Get in trouble or don't. Don't put a limitation on what you can or can't do, the possibilities in this game are near endless so long as you have the drive and imagination.
If you have issues with stuff, by all means come ask for help. The X community has some great folks all around and the devs are always listening to feedback and improving the game. It is tough to get started and I totally understand but trust me from one fellow gamer to another, it will be worth it ten fold. You'll be doing yourself a huge disservice to give up now. Keep with it and this game will keep with you for a very long time. And if you need help, reach out and lots of us would be more than willing to lend a fellow pilot a hand in anyway we can!
Frankly, the UI is an abomination (although it's a progress compared to previous titles) and often the game is very bad at communicating what you need to do or how to do it.
Even after hundreds of hours playing, I sometimes have to chack online to find how to perform some obscure actions. On the other hand it's also a testament of how deep and complex it is.