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Your processor is also rather slow (2.9 GHz), so it's probably a bottleneck.
In addition; I would recommend getting at least a 70's series graphics card or AMD equivalent.
CPU is king in this game, because it's constantly tracking literally 10's of thousands of individual objects at all times.
However...last time I looked, it was only hammering one core, which...yeah, that's poor optimization. But I haven't looked since right after initial release. They've been pretty good about updating the engine.
Nah. I'm rocking a 2070 super and playing just fine with max graphics at 4k....until I get into a massive battle with 100+ ships. But it's not my video card choking at that point.
How can you advise a bios update out of the blue with no evidence on what the issue is and without knowing what motherboard he uses.
Makes no sense at all unless you just want to act smart.
Anyway...
X games have always been CPU heavy and the GPU always came second place.
The game just has a lot to process OOS and especially inside the same sector as many other ships.
The GPU is just there to make your game visible and potentially look nice.
So the issue the person has is no issue at all and completely normal.
His problem is just that his CPU is low end.
He should try to close other background applications like virusscanners that scan realtime etc.
Go to Task manager to check CPU heavy apps running in the background and close them.
so, this game is actually not that intense at all.. its quite old really hence why they are able to do so much.. the problem is the UI haha, you have to go and manually untrack a ton of stuff and youll notice your CPU changing quite alot.. or atleast thats what i was told... I guess by default its tracking a lot
why is it by default tracking a massive amount of data? dunno.. but really you only need to track what you need... and even then some stuff is really unnecessary
The other cores are all idle..
So ignore them. Look up how to lower the asteroid draw distance(450km in 6.0, lower that to 20 perhaps) and lower/remove civilian traffic. They should be in some config files. That'll fix your daily CPU problem.
Stations are another story. You'll need a mod to be able to correct that crap. Avoid building megastations if you can't find another solution(like replacing bounding boxes).
Some mods will increase zones and overall game assets. Multiplied by the horror of search algorithms, useless features like undocking/docking swarms and despicable means of travel mechanic of the game, it will get much worse unless you are anywhere below using 12900 for 2x2 excel. So pick your mods carefully.
Also increase your settings to the top, they have nothing to do with this crap; your GFX card and CPU will be able to handle it easily after following the suggestions above.
you dont need to crank down the graphical settings your problem is the cpu
check its temperature maybe hes overheating and slowing down
The game runs at 90 to 130 FPS on board of one of my chruisers patroling my HQ area. GPU is running at roughly 60%, CPU is running at 30%.
This game benefits a lot from a high single core performance/high boost clock. So an upgrade to a better CPU would improve you experience. Your CPU is from Q1 2019 after all.
If you don't want to, check out the suggesteions from Core one post above.