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Then for your other station, you can set a trade rule to buy only from your faction. Personally, I'd leave the buying station open for anyone since there's a chance an AI might swing by.. maybe xD And opposite for pricing of your selling station, put it at max price to buy.
After you set them, find each trader and remove all their commands/assignments and re-order them to work for the station commander (selling). Hopefully you'll see them pick up loads and distribute them out.
I will say too, another thing people overlook is satellites. Hopefully you have them around your own stations too if you plan on auto's. Sometimes people forget about those but it does help AI for autotrading. Anywhere you plan to make a sale needs a satellite essentially.
Check this site: http://x4-game.com/#/station-calculator
I have found an issue. If the station wants 1 item, that it can't find in range, then all the traders on that station will (eventually) idle waiting for it.
eg if your station many sectors from terran needs silicon carbide, more and more of your traders will get stuck.
is the station looking for anything else?
I also seem to have a problem with hull parts if you have the recycling stuff on the same station and it produces hull parts. If it doesn't produce enough, then it will not buy them as fast as I would like.
I presume you have:
ensured both stations have plenty of money.
docks capable of docking the ships.
no trade restrictions / enemy activity preventing trade.
try:
removing any other trade orders temporarily
reassigning traders (sometimes they get confused)
check there isn't a delivery sheduled. I have had an npc agree to deliver something from many sectors away, then never arrive.
can also try re-assigning the station manager
For the person suggesting producing from raw materials.
the stations can also get confused with all miners going for silicon rather than some going for ore...... same if 2 gasses. :)
what does it list as buying?
A big part of the problem is the UI is not clear about what it is you are affecting.
my metal factory only purchases and sells to my faction for all materials. the sell price is set to minimum and sell all but 10,000.
my shipyard is set to only purchase from my faction and the price is at max. it is set to buy up to 50000.
the metal factory seems to be working ok in terms of pushing goods out and keeping the food and meds in stock. the shipyard is the one with 8 idle ships and they need hull parts and food and meds ect. they are just not buying it even tho there are eligible offers only 1 gate away.
Personally I always use repeat orders for that kind of supply between stations I own as it is more reliable. With a single type of ware, the setup is fairly quick.
It's as if the current priority leans more towards selling than buying, if that makes any sense.