X4: Foundations

X4: Foundations

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Davide Dec 28, 2022 @ 2:44pm
Auto-Trade Explanation
Hello,

I really need some help with auto-trade, all guides on yt and internet are old or doesnt answer fully how it works.

Seems pretty straight forward, u choose the sector, the item and it should work.

But what are the requirements for properly works. Let's take for example energy cell

1) Do i need both offer and demand for trade to work?
2) Do i need to visit the station at least once? Just discover it? Do i need a satelite?
3)Do i need the license faction?
4)Any other tips or requirements needed?

Atm i followed all this steps and still not working.

Thanks
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Wraith Dec 28, 2022 @ 3:21pm 
Which autotrade you using local autotrade?

If so then that mean the offer and demand have to be in same sector
madpraxis Dec 28, 2022 @ 3:22pm 
...huh. Making this too hard on yourself, hah.

Well, your auto-trader can't sell something if there is not both offer and demand in the system it is in. Once they get skilled up and can use the better version, it matters less, but to start you want something that you personally know is both being produced and consumed in the area you set it too. They can only do their function if they...well...can do their function...

There is a trade offer 'memory' for want of a better term. If you, or one of your ships, goes to the station they can update the current offer on quantity, price, all that jazz. Satellites let you see this info as is currently, without having to physically go there. So yes, satellites are very very helpful. Advanced even more so even with the cost since you can cover multiples with a single advanced much easier then with a standard satellite. Without 'knowing' the current price, the trader uses what was known... which may or may not be current. Or even valid anymore, so it may fly to a station to try and sell stuff when the station doesn't need any.

No, no license needed. The trading license lets you see all stations, their wares, their prices, everything about what they do without having to physically see them. This does let you remove satellites, but you have to keep your rep up...and satellites also serve the purpose of letting you see *ships* which is at times very useful.

Any other tips or requirements? Naw. I'd throw the pilot books you can buy from stations at your traders, get them that bit better. The more trades they do, the better their skill improves, so honestly? I wouldn't try to make 'big money' off them, just find an area that has both supply and demand (energy cells are awesome for this), and let them go do their thing.

I would also look into miners. If one of the sectors that has ore/silicon happens to spawn a refinery for either of those? Money. Plus....yet again, it gets that pilot skill ups, so they can be upgraded to advanced trader/miner or be used elsewhere.
Zloth Dec 28, 2022 @ 4:44pm 
A few well-placed small satellites can save a lot of cash over placing one big satellite. They can't see threats coming from as far away, though.

Poke through mission rewards to see if any will push your 2 star pilot up to 3 stars.

Scanning of leaks from EMPs can sometimes give discounts for a while.
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Date Posted: Dec 28, 2022 @ 2:44pm
Posts: 3