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Same here techstepman. Its my one issue with the game. But I would be surprised if there are any mods like that. It would be a huge undertaking if its even possible. I found something that seems to have been made by a modder, now working for Egosoft?
Kuda AI tweaks :
https://www.nexusmods.com/x4foundations/mods/839
It seems to be about changing how ships behave when fighting superior foes. But I don`t think It helps with how slow the AI is. I haven`t tested this yet.
'' All ships acquire the "Avoid High-risk Enemies" and "Move To Engage Target" behaviours. Destroyers and larger ships acquire the "Step Forward" and "Withdraw (to regenerate shields)" behaviours. ''
I`m not sure if I need to micro manage them with orders or its an automatic behaviour with this mod. I`ll need to test it.
Its sad. I mean how hard would it be to create an AI (at least for the sector the player is in) that could work a bit like in Homeworld or something. Its known behaviour I would think people have been making RTS for ages. Again not sure if it was a Dev decision for the sake of optimisation or if they didn`t have the resource or time to make it happen.
Keep in mind that while you do your thing ,the engine have to keep the economy going with all the trading ship and factory requesting pickup and trading ship calculating its way to it.I love this game but for the same reason ive stopped playing it a while ago because at some point the limitation of the fleet is kind of frustrating because of all the micro you gotta do.You can make pretty big fleet and send them into a fight but you gotta accept lost that could probably be evitable with a proper ai using front gun at distance instead of alway closing in on other ship(thinking about dest when saying it)
Have a good day
D3st
Thank you for the explanation. Its pretty much what I was thinking. Still I would have thought that for in the ''current sector'' the player is in, the AI would be a little better. I don`t need intelligent behaviour and proper combat for the other sectors, they can do with simple logic and estimations. But I would have liked at least the option to turn on/off more advanced AI for the sector the player is in for a better experience for the rigs that can handle it. I will not personally buy the next instalment of X games if its the same. I don`t care about graphics and clunky UI, Its the frustration that gets me haha.
But still I suppose I might have to ''adapt'' my mentality and just accept the losses and just play around it etc. Thats probably me the problem.
For exemple, I never put any ship in "my" fleet I rather make a fleet and then I stay with it.
Fleets tend to leave ships behind so like in real life, you need to make waypoints, they will gather at each way point and stay grouped.
When attacking you will gather next to target and then attack.
Have you ever tried to stay in formation while fighting with an S or M ship ? Yep it's just not possible to do so, you need to manoeuver to avoid danger, shots coming at you etc... there is no formation during combat because it would be far worser then it is.
Also the homeworld excuse is very bad to use here, that game and how combat works is completelly different from x4, there is no game coming to this scale when it comes to combat.
Now the AI is far from being good, don't think I'm defending it, they should work on it for sure and also on the whole factions AI.
But compare combat in x4 to other recent space sims like Elite dangerous, SC etc...
x4 has a far superior AI and the AI in x4 has to do a lot more things than in those games ^^
I know there tricks but you know like me that we shouldn't have to do this.At the end for people like me who are really perfectionist you end up microing everything which become frustrating.
same goes for firaxis and civilization games, a lot of people complaion about the AI and the AI is dumb as ♥♥♥♥ ^^ but like they said with a dumb aI most mid computers have problemes in late game, imagine if AI was thinking more and planning more, the end game turn processing would take an hour and not even those complaining would be happy or keep playing the game
For the devs to fix the GD code!
This way we could have both a big universe and a good AI since when in battle all the computation go directly for the AI in battle.Its would be doable and i talked a while ago with a dev of official forum about this idea,i got told its was a really good idea but won't be happening in x4 unless they changed thier mind.Maybe next title.