X4: Foundations

X4: Foundations

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Zerachiel Jul 23, 2022 @ 6:13am
War of Intervention
I have tried getting through zenon space with my own fleet of ships.
A fleet of 1 Syn,3 osaka,2 behemoths all fully equipped with 20 fighters to no avail cannot even scratch 3 k9.
Then i tried with the smoking gun mission-my entire fleet along with the Terran task force led by the Spear of Odin got wiped out.
Went back and just followed the Terran fleet in the Rodent and used Seta again wiped out?
It states very hard on the mission ,I think it is impossible with so many Zenon destroyers.
Question does this mission need to be completed or can you just switch it off.
Thanks for any replies
TOTALLY FRUSTRATED AND PI__ED off
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Showing 1-9 of 9 comments
Kajar Jul 23, 2022 @ 6:38am 
What kind of equipment do you have? If you fit your ships with L PAR or ARG Plasma all around you should have no trouble getting rid of the Xenon K. Your Syn alone should be able to deal with the K no problem, even if only using the main guns. It would only need help to deal with the fighters.

You can ignore the mission, like pretty much any other mission in X4, and the terrans would eventually reach their goal and complete it.
Last edited by Kajar; Jul 23, 2022 @ 6:39am
VoiD Jul 23, 2022 @ 6:43am 
Tbh 1 xenon destroyer is probably as strong as 3 regular destroyers with all L plasmas, but syns are also a lot stronger vs capitals than the rest of non-xenon destroyers.

3 ks sound tough if they all engage at the same time but if you can focus one at a time you shouldn't have issues with them
Xautos Jul 29, 2022 @ 11:43am 
although i haven't gone up against Xenon fleets yet, i have invaded their systems a few times. the Asgard is the perfect foil for the Xenon aggression, it's a very effective weapon, half the XL main gun charge takes out a K and a full charge to take out an I. so it's very possible supported by a fleet around it, the Asgard could eliminate the majority of a small fleet of K's and I's. Having a second Asgard is practically overkill to a Terran fleet of any size.

Unfortunately the AI doesn't know how to use the ships and the advantages it has, which is how the Spear of Odin goes down with all hands.
Last edited by Xautos; Jul 29, 2022 @ 11:44am
SpaceToast Jul 29, 2022 @ 12:48pm 
1 destroyer of any kind with just the main guns can solo a K when piloted by the player. Even more so with a syn.
Kajar Jul 29, 2022 @ 12:59pm 
The main advantage the Xenon K has is that it is simply able to out-last other destroyers.
The Graviton Turret is about as strong as a destroyer main gun, or a little more than twice as strong as a L Plasma turret. But has only half of the range and are pretty easy to take out with a double launch of Heavy Swarm missiles.
Metradon Jul 29, 2022 @ 11:38pm 
I'm a little surprised that that fleet got destroyed as it should be enough to take an entire Xenon sector if you are careful. 6 destroyers and 120 fighters is a decent sized fleet. Are they decked out with top Terran shields and drives? What are the turrets you used on the destroyers? Are the fighters setup for intercepting or attacking everything? Have you considered flying your flagship Syn yourself?

Also, when engaging K's with a destroyer fleet I like to target those Gravitron Turrets myself. I won't go out of my way to pop them all but will hit the ones that are facing me. While it doesn't kill them faster it does make sure that my other destroyers are less likely to get themselves killed with bad decisions.

Also, while I don't use them often, in desperate situations I'll drop laser towers. Not so great v. a K but it will help distract enemy fighters.

Also, the Asgard, I don't like using this beast. It's great but in the hands of a player it is broken. Ai doesn't use it well though. I cry when i see them use that main laser of annihilation and watch them miss their shot. /palmface
blackphoenixx Jul 29, 2022 @ 11:51pm 
5 Chimeras with blast mortars kill a K without even getting their hulls scratched unless they're too close when it blows up (though they take a while, 10 work better and can also manage an I).
They're also tough enough to tank the death explosion even with their shields down, but that's unlikely to happen since Xenon anti-fighter turrets suck.

I barely even use destroyers anymore except against Khaak stations. Against Xenon fleets a mix of bombers and interceptors with a carrier or supply ship to repair scratch damage works much better.
Zalzany Jul 30, 2022 @ 5:28am 
Originally posted by SpaceToast:
1 destroyer of any kind with just the main guns can solo a K when piloted by the player. Even more so with a syn.
If you stay out of its range or in blind spots sure. But if it gets in range and you don't got upgrade sheilds and weapons 1v1 with most destroyers is not gonna end well no matter how skilled you are lol. But yes if you know all the blindspots and got something to keep fighters off you, even an S can kill a K but it takes a long time lol
Last edited by Zalzany; Jul 30, 2022 @ 5:29am
Metradon Jul 30, 2022 @ 6:04am 
Originally posted by Zalzany:
Originally posted by SpaceToast:
1 destroyer of any kind with just the main guns can solo a K when piloted by the player. Even more so with a syn.
If you stay out of its range or in blind spots sure. But if it gets in range and you don't got upgrade sheilds and weapons 1v1 with most destroyers is not gonna end well no matter how skilled you are lol. But yes if you know all the blindspots and got something to keep fighters off you, even an S can kill a K but it takes a long time lol
If you pop the K's turrets your chance for survival goes up considerable 1v1 in a destroyer. You can use approach vectors the same way when engaging a K. Just once you get stuck in you aren't as likely to outmaneuver it and your going to take some damage. So pop those turrets everytime it exposes them. Then take your time finishing it. Don't need upgrades for that, just main weapons on the destroyer.
Last edited by Metradon; Jul 30, 2022 @ 6:05am
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Date Posted: Jul 23, 2022 @ 6:13am
Posts: 9