X4: Foundations

X4: Foundations

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Zeromic Jul 24, 2019 @ 4:47pm
Player Wharf - Ship Building Speed Question
What determines the speed? After Constructing the wharf the Speed for a S Ship started with 4 minutes (+ software 9 min). I added a few Building drones (20) because I read this speeds up shp construction. the speed increased in random steps up to 1 minute (2 min incl software) and stayed there for the last few hours. I added even more Bulidng drones (set to 50) maybe it could speed up even more.

NOW the time is back to the first value of 9 min per ship. My buidling drone storage is now at 36/50 and I am just confused.


Last edited by Zeromic; Jul 24, 2019 @ 4:48pm
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maniczombie1 Jul 24, 2019 @ 9:46pm 
I had around 200 building drones and 4500 or so in population, fighters are around 3-4 minutes to construct and the xl ships take around 8 minutes
Pathogenic Jul 24, 2019 @ 10:08pm 
Station workforce population does not affect build speed, number of builder drones does.
Zeromic Jul 24, 2019 @ 10:16pm 
So there should be no reason the Speed should slow down? Especially if I incrrease the number of Building drones? BTW: This is the correct place to setup the building drones right?
https://steamcommunity.com/profiles/76561198000440632/screenshot/781856287313350829
Last edited by Zeromic; Jul 24, 2019 @ 10:17pm
eMYNOCK  [developer] Jul 24, 2019 @ 10:26pm 
Yes, this Menu is the correct menu to equip Drones onto your Stations.

Relating the initial Question, the more Builder Drones are available the faster Ships get build.

The AI Wharfes/Shipyards for example maintain way more than 100 of those Builder Drones.


What also should be noted, the bigger a Ship, the more Ressources are needed the more time is required to weld all parts together.

Also Ships have a min/max build time, this is supposed to prevent instant Building of said Ships.
Zeromic Jul 25, 2019 @ 10:49pm 
I still have a problem with my bulding times:
https://steamcommunity.com/sharedfiles/filedetails/?id=1815471212

https://steamcommunity.com/profiles/76561198000440632/screenshot/781856287317931623


The building Time was down to 1:51 (like the last X Hours in this Save game) while I added all the ships to the Bulding Queue....but when they start they now need over 8 minutes. Its like my whole 200 Bulding drones are not included in the Bulding speed.


SRY had to make the screenshots for the edit
Last edited by Zeromic; Jul 25, 2019 @ 10:59pm
eMYNOCK  [developer] Jul 25, 2019 @ 10:54pm 
Originally posted by Zeromic:
I still have a problem with my bulding times:

Example?

How many Ships are simultanious under Construction?
How many Builder Drones are in Use?
How many Workers (Workforce from Habitations) is available?

All that influences Buildtimers.
Last edited by eMYNOCK; Jul 25, 2019 @ 10:55pm
Zeromic Jul 25, 2019 @ 11:02pm 
Answers:
Always full production with 8 ships
the problem(slow bulding time) started with 50 drones and keeps appearing while having 100 150 and 200

Workfoce was steadly increasing:
https://steamcommunity.com/sharedfiles/filedetails/?id=1815476318

In the past the problem only lasted for one Cylce of 8 ships but now the last 24 ships were bulding slow(8min+) :(


Its gets stranger:

I added 10 more bulding drones (210) while they were ships left bulding and added a new bulding order with 3 minutes buld time:

https://steamcommunity.com/profiles/76561198000440632/screenshot/781856287318006421
https://steamcommunity.com/sharedfiles/filedetails/?id=1815481758

Now the new build order completes faster then the old one(same ship/equipment) while the old build order stays at 0:00 for over 50% of its bulid time

It really feels like my building drones are no longer included in the calculations (only the 10 new added)

BTW: my newly constructed warf with 45 drones and no workfoce is now faster than this one
Last edited by Zeromic; Jul 25, 2019 @ 11:29pm
eMYNOCK  [developer] Jul 25, 2019 @ 11:50pm 
sounds like the Drones were either still busy, not equally distributed across all Ships or you ran out of resources at some point.

can you try to set the builder drone count to ZERO and slowly raise it back to your desired 150 - 210?

this should reset all Builder Drones and you won't loose any resources... the Drones will be Stored as ready to use Kits inside the Station.
Zeromic Jul 26, 2019 @ 12:08am 
I had the drone count to 0 the last hour but they never decreased, also inceasing drones seems only to happen at special time (maybe my drone count really vanishes from the calculations and are only left visible in the interface so the game cannot "kit" them)

It seems the BuildingTime reset(to 8min each ship) occursed every time a new shift in the Workfoce is starting. i am now adding more habitats, maybe its a problem because the Max needed workforce is higher than my habitat limit.

EDIT: Can confirm: the problem always appears now shortly after a new Work shift Cycle. (like 57 min to the next shift)(I could even provide save files)
Last edited by Zeromic; Jul 26, 2019 @ 12:25am
Zeromic Jul 26, 2019 @ 6:13am 
The Problem now seems to be totally random. after loading a save multiple times in which my main wharf got slower (always at different time) now it happend on my second wharf and the main wharf got spared.

And i really cannot remove my building drones. even if i destroy the Wharf module the building drones are staying in the station:

https://steamcommunity.com/sharedfiles/filedetails/?id=1815728195
(There are 220 hidden Bulding drones which I even set to 0 before destroying the wharf module)
Last edited by Zeromic; Jul 26, 2019 @ 8:12am
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Date Posted: Jul 24, 2019 @ 4:47pm
Posts: 10