X4: Foundations

X4: Foundations

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CyberBatty7 May 1, 2022 @ 11:00am
Help me build a basic scrap station?
What station parts do I need?
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Showing 1-5 of 5 comments
velly May 1, 2022 @ 11:27am 
Long story short... you'll always need Claytronics, Energy Cells, and Hull Parts for all non-Terran stations. If you want drones, shields, or turrets, you'll need more things, but you should start somewhere where you will not need any of that.
Scrap processing requires a lot of Energy Cells, so you will need a hefty budget to either build the solar arrays (about 10 for 1 processor and 1 recycler without a workforce) or just buy them from npcs.
The solar arrays are relatively expensive to build compared to other modules, so if this is your first station it will be quite slow before it starts to make a decent profit. If this is your first station I would recommend you start with food and medical supplies. Scrap recycler is cool and all but you will be heavily taxed trying to get it to a point where it makes you good money.
Inkarnus May 1, 2022 @ 1:44pm 
The basic build for me recycler, processor, s/m dock, 1 container storage, 1 solid storage, 12 energy cell production arrays. This will allow you to run the recycler at max 90k while the rest is for the processor and will allow you easyly to refine the 2250 scrap per hour.
Chris May 1, 2022 @ 3:03pm 
Because station modules get constructed in the order that you place them in the blueprint, I would try for this order:
1) Container storage (I like Teladi L storages for everything, because they fit nicely in to blueprints)
2) Solar Panel (Terran panels fit nicely in to blueprints and are smaller, but only produce 1/3 the cells)
3) S/M dock (Terran Luxury dock is a nice spacious amount of parking)
4+) Waaaaay more solar panels. Seriously, the entire scrap system is very energy-cell dependent, so you're going to be burning through a lot. Like, try to get your station producing 100,000+ Energy Cells.
5) Solid Storage. This is used for both the "in-process" scrap and the Scrap Metal resource.
6) A scrap processor. You will probably want to dedicate 2 or 3 scrap collecting ships per processor that you build, assuming plentiful access to scrap.
7) Still producing a surplus of Energy Cells? If not, build waaaay more Solar Panels...
8) Scrap Recycler (optionally: Terran Scrap Recycler). This will transform all the Scrap Metal that you processed or purchased in to Claytronics + Hull Parts at a HUGE energy cost (optionally Computational Substrate + Silicon Carbide).
9+) More Solid Storage if you find that you are collecting faster than things are being processed or more Solar Cells if you find that to be a bottleneck.
Wolfsblut May 2, 2022 @ 7:16am 
the most easy way. build a dock and your produktoin modul. then go into logistics section and try to search for what the station needs. if you want it even easier... build all of one race (that is what i did first) if you have enough miners i would go for stations. because you can earn really much more by mining in the early game bro. after you have like 2-3 billion worth of stations the miners do not matter anymore but when i had stations for aorund 500 million y miners were doing better all around the universe (and you get rep with miners better)
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Date Posted: May 1, 2022 @ 11:00am
Posts: 5