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* Set ore as a trade good in the station logical view. This will automatically create buy and sell orders for ore.
* change the prices on both buy and sell orders from auto to manual
* set the buy order price to min and sell order a to maybe 5-8 Cr more than min. This is to make sure your miners trading to NPC refineries almost always see a profit but at the same time there's also a sufficient "notional profit" for your station itself (if that makes any sense)
* I always set the buy order to "my faction only" but I'm not sure you actually have to do that, I don't think NPC miners will sell to your station. But I'm not sure.
Assign miners to mine and a few more to trade and that should be it.
The NPC miners will come to sell it to you if you leave it open.
Anyway, my trader miner doesn't trade.
There is demand in the sector itself and in the sector next door.
But the ship is stuck in looking for trade.
And yes, my station has issued sell orders.
But increasing the selling price to max hasn't solved the trader being stuck in looking for trade.
But at the minimum price, it is stuck anyway.
The minimum price is 112crd, and I have a station in the very same sector buying for 122crd.
if I put the ship in auto miner, it works.
If I put it as a station trader, it fails to find a buyer.
Even though its default behaviour then is still autominer.
Don't have both be automatic.
Because the way automatic work is that it can shut off buy or sell order if it feel the need to.
Example it shut off sell order, so that it can focus on filling the resource up.
Which was one of the reason I was so happy when they decoupled the sell and buy amount effectively allowing me to have both at the same time
As soon as I deactivated it, it found the routes and now it works fine.
Thanks for your help.
I don't think that's quite right.
If you set a sell price that becomes the minimum price you will sell for. The actual price you get is the price the customer refinery is currently offering at the time the deal is struck. This will always be equal or greater than your station's sell price.
If you set your price too high you won't sell many loads of ore. If you set it below average price you'll sell a lot more loads. Some of them will be at a high price, some about average price, so long as you don't over egg the pudding and saturate the local market.
Thanks for clearing that up. I didn't know 'cos as I said I have always routinely set mining station buy orders to my faction only.
It's usually a price or trade rule issue. After that it's often a range issue. Station ships have a range of one gate per station manager management skill star. Customers must be within that range.
Post a screen shot of your stations logical view with silicon box open to show the settings and folks will probably spot the problem for you.