Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The way demand and supply applies to this game is through percentages of base price set by the station
If you ever open up the actual trade windows for trading(the one with the sliders), you can see the influence of demand and supply as well as reputation discount and trade discount through data leaks
This works pretty well but you have to play with the prices a lil, otherwise there will be no trade started. I'd like to see a better solution for this, like just to give your merchants the order to sell there without comparing the prices.
So, a passing carrier which needs supplies is grabbing all from this trade station. Ive set up the some filters which I turn off and on, so if I have to much resources I just let the other faction buy my wares which works good and the storage is empty pretty fast.
I have one of this station in Argon Prime and is doing great profit.