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They buff both Zeus E and Ody E 's speed to give PAR a unique character, I would say it is a huge improvements.
Personally i really like those remakes, hope they do it for other factions as well.
They look really awesome now.
I think 16 Fighters for a carrier are pretty ok, but they need to adjust the other factions as well, because for now, a L Ship destroyer can carry more Fighters than the actual "carrier" that needs to be adjusted i think.
For a Destroyer 2 or 3 ship capacity would be ok i guess.
the problem is :
i can't utilize it. it did not work both OOS and IS.
had use many different combo with S bomber, S meson, S laser.
didn't work, wiped in just less than 5 minutes by any carrier faction (especially terran).
according to the motto... I am the fastest at the front, but I forgot my cannon....
The only acceptable reason for the change. You should revise all of them. That would be okay.
Try to assign 54 S ships to the Zeus (as almost every carrier can do at the moment, a destroyer even around 40.). What happens when the Zeus E flies off and you are there? It hangs up all the others and stands alone on the battlefield with 16-max. 24 units, while fighters and destroyers look on. It just doesn't work right now. The AI and fleet management are not responding well.
they only trade, while the women defend the men. I think the ministry chairwoman is female? I have not looked under the skirts of every Teladi, but I would like to say that the intention was tried to implement this. As for the fight against the Xenon, you really can't expect the male Teladi to continue to count only the money.
Be that as it may, you rightly point out something here that does not quite fit together. But it has no impact on the gameplay itself. The Zeus E, and thus the deployment options, do play a role in the gameplay.
i was actually locked in conventional thinking that carrier need to house all the s class inside it's hull. there are no such thing as teleport so i think it might work this time.
carrier zeus E as faster auxillary ship with limited function and crappy fire power but slightly faster.
And my points still stand, 16S+8M is enough to counter any Xenon fighter fleet.
PAR has the biggest destroyer fleet in the game, it is their strategy and work well.