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The miners for that station do the same thing, so I thought about doing this other experiment as discussed above to see if that might get them to work.
They will not "Mine for Station" for any of the facilities - even the ones with container and factories.
Do you mean "Mine for Commander"? I select the miner I own and right click the station and select Mine for Commander.
Also, it helps to give your manager some books, it will improve their sector range and stuff.
So, when you guys tell a miner to "Mine for Commander" of one of your stations, they actually go and start mining?
I imagine you arent trying to dock large miners? Small and Mediums require a dock, but large vessels can only transfer stuff with a pier.
Is this in Grand Exchange or somewhere else?
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1) Build a station that I need a miner for (must contain solid storage)
1.1) Assign tradeable wares (for mining outpost) and set to buy only from my own ships at minimum price
2) Assign a Manager to a station
3) Send the miner packing (order the miner to dock at the mining station)
4) After miner is docked, go to its order queue and "delete all orders" and then right-click on the station -> mine for commander
Even if the miner has no orders to delete (apart from the Dock/Wait one on this case) it might choose to not do anything.
I don't transfer credits at all, however I usually put up a miner craft as a Trader in the station to sell the loots.
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Only after I docked my miners at the station, THEN told them to mine for commander did they start to work! I am so glad I can play again!
Though if docking them is faster, I'll be doing that from now on.
1. You not have to dock a miner with the station to enable "mine for commander". It makes no difference. You can assign a miner to a station from anywhere at any time.
2. For a station miner to mine anything at all the station must have a reason to mine the resource, a demand for it. This can be either a) the station uses the resource for refining itself or b) the station is trading in the resource, i.e. it has a resource set up as a trade ware and has at least one miner assigned to "trade for commander".
3. There are a list of things that must be true for the station miners to work in addition to the station having a demand for a resource. These include there must be a known deposit of the resource in question within range of the station miners. The range is calculated as one gate per management star the station manager has.
If #3 is the problem you can use management seminars to raise the station manager to 2* quite easily and you can use resource probes to find decent deposits of the resources you want to mine. Filling a scout with 50 of them and "carpet probing" by chaining drop probe orders on the map in likely areas is the fastest way to find good deposits.
I'm a little late to the party but I just ran into this same problem. My four "L" class miners spent about an hour just sitting in space beside my station after I had them built. Nothing would get them to mine for the station commander UNTIL I docked them at the station, cleared all their orders, then re-issued the Mine for Commander order. All four of them immediately undocked and started mining.
Maybe this isn't supposed to be how it works, but it did work for me. Perhaps it has something to do with the distance they were at when I first issued the order, which was well beyond the Manager's control range. I have no idea. But in this case, the fix was pretty simple.
I started a fresh game to see if it was a bug with the one I previously had, and I ran into the exact same problem. I still had to order them to land before they would work. Mine were also far away from the station when I originally gave the command.
How i can set the max-jump distance for the commander? I can manually set it to 0 without the commander but this cant be the only way.
Pls somebody help me