X4: Foundations

X4: Foundations

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Noob from Ua Apr 26, 2021 @ 12:52am
Osaka is really good for IS player ship
I have gotten Osaka recently, and it has been amazing experience with it. I have not tried other destroyers, at first I wanted rattlesnake. But I decided to go with Osaka for better look and shields. I was going for Rattlesnaek first, but after thinking more about it, I decided that Osaka might suit me more.

My configuration for it is:
* Mk3 terran shields everywhere.
* 3 L TER Bolt turrets (their damage is pretty good, have not compared it to plasma yet)
* All M turrets are ARG flak turrets
* 2 Main terran battery.
* 2 L TEL all around engines
* L all around thrusters

So far I was able to wreck any destroyer while piloting the ship. Of course I do realize that player piloted ship will be more efficient than AI, since we have tactics. For example I am pretty sure AI can't target for modules on destroyers unless they are doing boarding. Anyway, MK3 TER shields are killer in terms of capacity and have decent recharge too. I did not get a single scratch, except few turrets had to be repaired.

So I flew straight into fighter of Terran carrier that was fighting fleet of 1 Xenon destoyer K, couple of Xenon P frigates and dozen of Xenon fighters. I was surprised to find that carrier alone in the middle of Xenon sector, seems like it either had it's fighters killed off or something else happened to them. Also I found it 30 minutes ago with my scout looking for new sectors, and it held against that Xenon fleet OSS for 40 minutes lmao.

Anyways, so I jump right into middle of that fight from travel mode and try and pick off frigates first. My Bolt turrets are set to attack my currently selected enemy and flaks set to defend, to basically shoot at incoming fighters or closest enemy. I found that mode for flaks more useful, as they automatically re-target closest fighter that is shooting you, as it takes time for me to select if manually unless I pause it. Once I picked off half of frigates, I went for destroyer and with main batteries firing at it with bolt turrets it died within 2 minutes leaving my with 60% shields lol

Previously I had pillager Phoenix attack me, trying to take my cargo and I had not issues with it too. At the time I only had MK2 all shields, to I felt slightly more fragile.

I am pretty sure I can take down Rattlesnake without any issue too in Osaka without getting a scratch. Is it just my impression or Osaka is best all around destroyer? Behemoth used to be before Terrans were added, and it is still best budget destroyer value ship. However, Osaka seems to be really good.

I did try Osaka in IS mode with AI piloting, that was the worst. I also tried it OOS attack Xenon defense platform, it almost got destroyed. Again, that is because in IS AI does not target turrets, and OOS they don't make same assumption in calculations.

Of course I do believe that Rattlesnake would probably be best ship to destroy stuff in shortest time, due to sheer amount of damage it can deal with turrets. But I think Sin might be able to compete with it.
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Showing 1-12 of 12 comments
Atlar Apr 26, 2021 @ 1:43am 
"Is it just my impression or Osaka is best all around destroyer?"

For a player ship: speed is king. If you get into combat with the Osaka (or Syn) you have to be really careful cause you have trouble getting away if things turn south.
To me, Oddyseus is the most balanced. Very forgiving. With Terran M3 shields, Split engines, 3x Plasma + tuning: 177k shields, 320m/s and 11k burst damage. 2 S and 1 M dock are nice to have, too. And it's tiny(!), so hard to hit.
Rattlesnake is faster and has higher damage but it's more fragile and has only 1 S dock.

That's talking destroyers.
The Raptor can be tuned reasonably fast, too, and beat an I 1v1 while it's fighters kill two more simultaneously...
And then there's the Asgard...
Last edited by Atlar; Apr 26, 2021 @ 1:59am
Dracon Apr 26, 2021 @ 5:58am 
The best Destroyer period is imho the Syn. Might not be the fastest, but it can take HUGE amounts of damage, while having a high amount of shields and turrets.
The one advantage the Osaka has over it is, that the Osaka has two engines, i.E. it's a bit harder to stop it cold.

That being said, you can also add modifications to those engines and the hull that make it faster, so the Syn can easily reach over 100 m/s too, outside of travel mode.
Last edited by Dracon; Apr 26, 2021 @ 5:59am
Steve32 Apr 26, 2021 @ 6:33am 
sadly nothing can compete with the rattlesnake in player hands, its just way too fast you can get it faster then most fighters no other battleship will be able to land a hit you just run circles around any other destroyer, the problem with the syn and osaka is when your in a bad situation your stuck even with exeptional mods its speed caps out at like 150 not enough to dodge incoming fire and while it has great shields they just dont last against direct fire from 2 or more destroyers
Dracon Apr 26, 2021 @ 7:10am 
Originally posted by Steve32:
sadly nothing can compete with the rattlesnake in player hands, its just way too fast you can get it faster then most fighters no other battleship will be able to land a hit you just run circles around any other destroyer, the problem with the syn and osaka is when your in a bad situation your stuck even with exeptional mods its speed caps out at like 150 not enough to dodge incoming fire and while it has great shields they just dont last against direct fire from 2 or more destroyers

Huh?
The only Syn I ever lost, got bombarded by several others from behind, and had already lost it's shields in the fleet battle before that. Other than that, a Syn is REALLY tanky and should be able to take 2 Destroyers with ease.
And while the Rattlesnake is fast, it can barely take any hits.

Note this was in System AI vs AI.
Personally, I was busy commanding the Fleet battle.

The Syn died on retreat btw, apparently something somehow managed to knock it's Engine shields out. - A problem all destroyers share.
Last edited by Dracon; Apr 26, 2021 @ 7:14am
=X-men= Apr 26, 2021 @ 10:40am 
Originally posted by Noob from Ua:
I have gotten Osaka recently, and it has been amazing experience with it. I have not tried other destroyers, at first I wanted rattlesnake. But I decided to go with Osaka for better look and shields. I was going for Rattlesnaek first, but after thinking more about it, I decided that Osaka might suit me more.

My configuration for it is:
* Mk3 terran shields everywhere.
* 3 L TER Bolt turrets (their damage is pretty good, have not compared it to plasma yet)
* All M turrets are ARG flak turrets
* 2 Main terran battery.
* 2 L TEL all around engines
* L all around thrusters

So far I was able to wreck any destroyer while piloting the ship. Of course I do realize that player piloted ship will be more efficient than AI, since we have tactics. For example I am pretty sure AI can't target for modules on destroyers unless they are doing boarding. Anyway, MK3 TER shields are killer in terms of capacity and have decent recharge too. I did not get a single scratch, except few turrets had to be repaired.

So I flew straight into fighter of Terran carrier that was fighting fleet of 1 Xenon destoyer K, couple of Xenon P frigates and dozen of Xenon fighters. I was surprised to find that carrier alone in the middle of Xenon sector, seems like it either had it's fighters killed off or something else happened to them. Also I found it 30 minutes ago with my scout looking for new sectors, and it held against that Xenon fleet OSS for 40 minutes lmao.

Anyways, so I jump right into middle of that fight from travel mode and try and pick off frigates first. My Bolt turrets are set to attack my currently selected enemy and flaks set to defend, to basically shoot at incoming fighters or closest enemy. I found that mode for flaks more useful, as they automatically re-target closest fighter that is shooting you, as it takes time for me to select if manually unless I pause it. Once I picked off half of frigates, I went for destroyer and with main batteries firing at it with bolt turrets it died within 2 minutes leaving my with 60% shields lol

Previously I had pillager Phoenix attack me, trying to take my cargo and I had not issues with it too. At the time I only had MK2 all shields, to I felt slightly more fragile.

I am pretty sure I can take down Rattlesnake without any issue too in Osaka without getting a scratch. Is it just my impression or Osaka is best all around destroyer? Behemoth used to be before Terrans were added, and it is still best budget destroyer value ship. However, Osaka seems to be really good.

I did try Osaka in IS mode with AI piloting, that was the worst. I also tried it OOS attack Xenon defense platform, it almost got destroyed. Again, that is because in IS AI does not target turrets, and OOS they don't make same assumption in calculations.

Of course I do believe that Rattlesnake would probably be best ship to destroy stuff in shortest time, due to sheer amount of damage it can deal with turrets. But I think Sin might be able to compete with it.

Osaka need some speed boost modifications and weapon damage, it will be good light-medium destroyers.

https://roguey.co.uk/x4/ships/ship_ter_l_destroyer_01_a_macro/w=0505&t=10101010101010101010101010&s=070213
https://roguey.co.uk/x4/ships/ship_par_l_destroyer_01_a_macro/w=0202&t=10101010101010101010101010101010&s=070213
https://roguey.co.uk/x4/ships/ship_spl_l_destroyer_01_a_macro/w=04040404&t=101010101010101010101110101010101010&s=070213
https://roguey.co.uk/x4/ships/ship_atf_l_destroyer_01_a_macro/w=050505&t=101011101010101010101010&s=070213
https://roguey.co.uk/x4/ships/ship_atf_xl_battleship_01_a_macro/w=050501&t=10101010101010101010101010101010101010101010&s=000207


I just build them up to 100 and send to attack 1-5 min and station gone, impressive DPS.
The Rattlesnake is fastest heavy destroyer can get speed 320+ m/s, Sin is a second destroyer with bigger DPS and long range MC but low speed its need good modification to the engines.

Odysseys don't need any modification to be good fast ships only split engine and TER Shields 222 m/s no modification. It can have 10 M ships in docks.

Best Ship for yourself will be anyway Asgard, it can be modified to gain speed 170+ m/s
It's like a mobile base of operations, wen weapons get fully modified its become mobile superweapons.



Don Quijote Apr 26, 2021 @ 10:51am 
I tried rattlesnakes, for me its too fragile. I dont need its firepower in usual non-xenon sectors, but there i prefer more tough ships like phoenixes or terran ships. Im still raising money for asgard (kekw spent more than 3 billions on doing race plots )
Xenomorph Apr 26, 2021 @ 12:08pm 
I capped a few terran ships and didn't put much effort in seeing what they can do with the proper mods, but they look way, way too slow. The Rattle may be squishy, but i'd trade squishy for the ability to outrun a lot of things all day every day.

You can always break a tank. Unless you can't catch it, then you can't :)

How to fly a rattle: use flight assist off OFTEN.
[Vilu] Apr 26, 2021 @ 12:49pm 
I like to fly in my Asgard :D
Fully modded that thing goes 119 m/s (not max rolls, so could get to 120-122+). Boost speed is around 300m/s'ish and Terran engines let you boost really long time, so yes. You can outrun most heavy fighters (at least Terran ones) in an Asgard.

with 5700+ shield regen, I'm also much tankier than a Xenon I, meaning that as long as I don't get swarmed by multiple K's or an I with K support, there's nothing I need to fear. And not even them if I'm not alone.

The super fast (travel/boost) acceleration on Terran engines is also really nice, as only small percentage of your time spent is the actual battles, but instead travelling from point A to point B.

edit: oh and travel speed is 4.7k-5.5k based how you roll the engine mod, so no other engines stand a chance in terms of getting to somewhere fast because of Terran acceleration.
Last edited by [Vilu]; Apr 26, 2021 @ 12:58pm
Noob from Ua Apr 26, 2021 @ 1:07pm 
People keep saying how Asgard is better ship. Well that's duuh, can't compare light destroyer to OP battleship lmao.

I mean, I agree that Osaka is pretty slow. I have not been swarmed by other destroyers yet. But I had no trouble taking down Xenon K that had escort of 5-6 P's and 10 M's.
Garinarbis Apr 26, 2021 @ 3:26pm 
this is not necessarily the best combo, but try a syn "or even better asgard" with Large Ter Pulse (Large Ter pulse lasers are better than other races, beams as well but they are still bad), they can reliably hit fighters as well, I modded ter pulse for fire rate and godness me they do quite well :)
Lucifer69 Apr 26, 2021 @ 3:28pm 
https://steamcommunity.com/sharedfiles/filedetails/?id=2469099824
I mean, looking at the above... The Rattlesnake get's utterly spanked. In a 1v1, the only ships you really need to avoid is the Xenon I and the Asgard. The Syn can have a slug fight with pretty much everything else and not give a damn.

Fighters will be a problem, sure, but the rest of my unmodded Syns shrug them all off. I just assign two Katanas and two Gladius to each one. I use my Syns as Kha'ak clean up anyways, so it's not an issue.

As for speed, eh. Fair enough. Even with mods, mine crawls at 155 m/s with a boost of 340 m/s. Granted, I run boost non stop when not in travel mode without trouble.

The Asgard though? Dear god is that thing one mean mother. There's isn't much the turrets can't kill, and the main cannon nopes anything that isn't a defense platform out of existence. The shield regen and capacity is so much that it cannot be killed. Unless you send a single Asgard against a fleet, but... if you can afford the thing, you can afford a couple Syns to support it.
Last edited by Lucifer69; Apr 26, 2021 @ 5:03pm
Daddy Shark Apr 26, 2021 @ 4:51pm 
The Argons just killed an Asgard in Argon Prime in my game. They sent eight behemoths to deal with it. It spun around and insta-gibbed the lead one with the main cannon the rest of them circled it and just kept pounding away with the main guns.

Argons are totally losing the overall war, though. The terran war machine is just too strong.
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Date Posted: Apr 26, 2021 @ 12:52am
Posts: 12